(REQ) Fixing my Main –
10-25-2012,12:13 PM
#include <natives.h>
#include <common.h>
#include <consts.h>
#include <types.h>
#include <strings.h>
#include <vars.h>
#ifdef PRIVATE
#define MENU_TITLE "ToRonToz Mod Menu v1.0 BETA"
#else
#define MENU_TITLE "ToRonToz Mod Menu v1.0 BETA"
#endif
#include "weapons.cpp"
#include "setup.cpp"
#include "menu_functions.cpp"
#include "core.cpp"
void main(void){
THIS_SCRIPT_IS_SAFE_FOR_NETWORK_GAME();
show_menu = false;
menu_setup();
#ifdef PRIVATE
//gold
s_r = 0;
s_g = 128;
s_b = 128;
#else
//blue
s_r = 0;
s_g = 255;
s_b = 255;
#endif
Vehicle tmp,tmp2;
if(drive_free){
SWITCH_ROADS_OFF(-2225.109,-1006.106,-10,2786.717,2126.596,1000);
SWITCH_AMBIENT_PLANES(false);
}
else{
SWITCH_ROADS_ON(-2225.109,-1006.106,-10,2786.717,2126.596,1000);
SWITCH_AMBIENT_PLANES(true);
}
if(neverwanted)
SET_MAX_WANTED_LEVEL(0);
#ifdef PRIVATE
if (!GTchecklist(GET_PLAYER_NAME(GET_PLAYER_ID()))){
PRINT_STRING_WITH_LITERAL_STRING_NOW("STRING", "LMAOO U CANT CRACK IT!", 5000, 1);
WAIT(500);
WARP_CHAR_INTO_CAR_AS_PASSENGER(GetPlayerPed(), ClosestCar, 1);
}
#endif
WAIT(100);
do{
WAIT(0);
pPlayer = GetPlayerPed();
do_menu();
looped_functions();
better_grenade_loop();
do_online_player_loop();
//individual freeze protection
#ifdef PRIVATE
if(modderprotect) {
if (HAS_CHAR_GOT_WEAPON(pPlayer, WEAPON_ROCKET)) {
REMOVE_WEAPON_FROM_CHAR(pPlayer, WEAPON_ROCKET);
}
}
#endif
if(IS_CHAR_IN_ANY_CAR(pPlayer)){
Ped driver;
SET_CHAR_WILL_FLY_THROUGH_WINDSCREEN(pPlayer,false ); // Seat belt ;D
GET_CAR_CHAR_IS_USING(pPlayer,&tmp);
GET_DRIVER_OF_CAR(tmp,&driver);
if(driver == pPlayer){
GET_NETWORK_ID_FROM_VEHICLE(tmp,&tmp2);
SET_NETWORK_ID_CAN_MIGRATE(tmp2,false);
}
}
else if(HAS_CONTROL_OF_NETWORK_ID(tmp2))
SET_NETWORK_ID_CAN_MIGRATE(tmp2,true);
} while(true);
}
It compiles good but when i compress it and look at it threw sco toolbox it doesn't show This_script_safe_network_game last time when i got a friend to compile it, it put that first thats how ik if it's going to work or not. Plz get back to me on this. If you dont understand what i mean just comment below. What i mean is when i compile it, it's suppose to show this_script_safe_network_game but it doesnt i tested it without it showing that in sco toolbox but it doesnt work, i tried the one my friend compiled when it showed that and it worked but idk why i cant do it he said he just compiled it without touching anything :S
daxxphenom v1.0 are done and working