|
|
|
|
Would you like to get all the new info from
PSX-Scene in your email each day?
Want to learn more about the team keeping you up to date with the latest scene news?
Read about them now! Check out our Developer bios, too! | ||
|
|
I keep running into internal compiler errors when attempting compilation of main.c for XMC 3.5p under Windows emulation on Ubuntu.
This is the command line:
And this is the error:Code:clear && wine "/media/ACER (Windows)/GTA MODS/IVPS3.Scocl/bin/scocl_old.exe" GTAIV "/media/ACER (Windows)/GTA MODS/IVPS3.Scocl/workspace/Project/main.c" "/media/ACER (Windows)/GTA MODS/IVPS3.Scocl/workspace/Project/output/"
Update - 03/12/2012 08:09 AMCode:"Z:\media\ACER (Windows)\GTA MODS\IVPS3.Scocl\bin\scocl_old.exe" GTAIV "/media/ACER (Windows)/GTA MODS/IVPS3.Scocl/workspace/Project/main.c" "/media/ACER (Windows)/GTA MODS/IVPS3.Scocl/workspace/Project/output/" /media/ACER (Windows)/GTA MODS/IVPS3.Scocl/workspace/Project/main.c compile started /media/ACER (Windows)/GTA MODS/IVPS3.Scocl/workspace/Project/main.c compile failed, compiler internal error, check params first, using: scocl.exe <[s]globals version> <filein> <dirout> <options> globals version : GTAIV/TLAD/TBOGT options : GLOBALSEG, KEEPTEMP, DEBUGOUTPUT examples : normal script compiling : scocl.exe GTAIV "c:\gta\scripts\main.c" "c:\gta\scripts\out\" KEEPTEMP DEBUGOUTPUT compiling script with global seg (startup.sco): scocl.exe TLAD "c:\gta\scripts\startup.c" "c:\gta\scripts\out\" GLOBALSEG
I successfully compiled my first sco file. It worked on Windows for some strange reason...
Last edited by Raeralus; 12-03-2012 at 03:09 AM.
This is similar to how I execute it under wine on my webserver.
I'm not sure if this is the same on all set ups. But on mine under wine I had to make it point to the virtual shortcut "c:\" points where wine is installed and "z:\" points to the root of your hardrive. The "/" at the end was significant for me too.Code:wine "c:\Program Files\scocl\bin\scocl_old.exe" GTAIV "Z:\GTA\modmanager_maker\workspace\modmanager.c\" "Z:\GTA\modmanager_maker\output/"
who patched Scocl to use old Natives??

hi i want to put mod scos in the mod slots i can use open iv and open script.img but cant find mod slot 1 , 2 ect... iv looked in all of the files from gta in open iv but no joy , any ideas? cheers
you posted this same question in general help which is where it belongs but that also means that you are spamming the forum
don't spam
Last edited by ribonucleic; 01-15-2013 at 08:47 PM.
does anyone know how to initialise Vector3 variables. for example Vector3 temp = new Vector3(0,0,0); is initialisation in C#, and i put a constructor in the Vector3 struct but keep getting an error. Im asking this as im trying to work with Functions that return vectors but it always says uninitialised variable when i attempt to return a vector3, even if got its value from being a pointer in a native
Can u use a struct for your vector?
| « Previous Thread | Next Thread » |