Question about widescreen hex editing –
So once I enable progressive using the generic code and it works all fine and dandy is there a need to patch for widescreen as well. I have tested it without doing so but they look the same prior to before and after patching. And the hashes are different after patching so something does happen just wondering if it is null to do both hacks.
PS3 CECH-2501A [CFW] & CECH-3001 [OFW]/ PS2 SCPH-3901 & SCPH-7501/ PS1 SCPH-5501
Mod Cobra 4.46 v7.00 w/ E3 Flasher [CFW] & Cobra ODE 4.50 [OFW]/ Mod HDD-OSD [Phat] & Modbo 4.0 [Slim]/ Mod MM3
HDD 1tb [CFW] & 640gb [OFW]/ HDD 640gb & OPL v0.92 w/ 1.5tb SMB