Thanks for the codes. I have to find the master codes and then add to the first post.
Does anyone have a starting point for attempting to apply any of these hacks to a game disc? I know it's not so simple as it was in the 16-bit days where you just find the ROM address being changed and hack it yourself, or write a small VBlank handler to force RAM patches on each frame. I would guess it's highly game-dependent, of course.
Dirge of Cerberus: Final Fantasy VII(SLUS_214.19)
204FB248 3FB092C9 credit go's to Hyakki
Tested on CB9.3 OPL modified :D
FYI yes I moded CB to boot strait to OPL and OPL tested :lol:
This would look better if had pull back code too but can not find it.
@reprep I will leave the first post alone unless you need me to update just let me know.
I always test real PS2 after I get the codes and KH2 and KH2FM+ has new codes by cassidy1991 and they look much better now :cool:
Funny glitch with KH2FM+ you know when they take a pic near the beginning you see right left around camera well do know 16:9 for sure with that besides being
correct size of course :lol:
I have PS2 slim and both CB9.2 and CB10 on disc, where should i start? for using FFX Int codes or finding Okami (SLUS-21115) codes
where I can find a complete tutorial?
Here is a good starting point. After completing the patch, you can apply the codes on the front page.
You don't have to patch the codebreaker if you will use the discs for your games.