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#1
Starting HDTV Loader with FMBC
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12-04-2009,08:29 PM

Originally Posted by
f1reball
If the GSM tool here is an alternative for an unexperienced non-developer then i would probably be happy with that, too, however so far i didn't figure out how to use it.
Possibly it is the very simplicity of GSM interactions that makes it hard to understand for someone expecting a more sophisticated user interface.
Today most programs interact with the user through menu systems where the user moves a cursor to choose some command which is then activated. The methods can vary greatly for how to do this, ranging from mouse movement plus button clicks to gamepad D-pad movement plus button clicks, or similar navigation using a USB keyboard. But regardless of what method you expected, this is NOT how the current GSM versions work at all (at least not up to v0.23e).
Instead the screen menu describes a large number of different gamepad 'combos', each of which can be used as a direct command, without any visible 'cursor movement' of any kind.
So pressing both buttons 'Circle' and 'D-pad Left' at the same time will set NTSC video mode, and pressing the buttons 'Square' and 'D-pad' right instead will likewise set the HDTV 1080i video mode, and so on with each button pair described in the menu having its own direct command effect.
Some of those commands (like those described above) will directly change video mode to settings predefined by the programmers (me and doctorxyz), while other commands allow you to 'tweak' various vmode parameters (centering etc) to best suit your own monitor/TV set. And there are additional commands for saving such tweaks and accessing them in future sessions.
All-in-all it may look a bit daunting, but basic use of the program is really quite simple. Suppose for example that I want to enforce NTSC video mode for a PAL game on my PAL console, and that this PAL game is to be launched by some means other than HDLoader and on a console using non-FMCB booting. (Like on my newly bought SCPH-90004 console with bios v2.30) For this I would then proceed as follows:
1: Boot console through SwapMagic launching uLE from "mc0:/SWAPMAGIC/SWAPMAGIC.ELF" which in turn auto-boots "mc0:/BOOT/BOOT.ELF" (another instance of uLE)
2: In uLE menu, launch "mc0:/BOOT/GSM.ELF" through a prepared launch shortcut
3: In GSM boot splash screen, press any button to reach the real menu
4: In GSM menu, press 'Circle' and 'D-pad Left' buttons simultaneously to set NTSC vmode
5: In GSM menu, press 'Start' and 'D-pad Up' buttons simultaneously to exit from GSM by launching "mc0:/BOOT/BOOT.ELF" (the main instance of uLE again), which then starts with GSM vmode enforcing active.
6: In uLE menu start game by any means available, direct or indirect. This can be uLE's MISC/PS2Disc command for originals or ESR backups, or 'Open PS2 Loader' for running games from USB drives or SMB fileshares, or HDLoader for running the games from IDE HDD (though not on the console I mentioned using for this example).
Both the boot method you use in step 1 above and the game launch method you use in step 6 will of course vary depending on your personal preferences and your console setup. But the general methods described here can be applied to any PS2/PSTwo console with any capability of running homebrew software.
Best regards: dlanor
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12-06-2009,07:34 AM
Oh, i think there's a bit of a misunderstanding going on here. I didn't even get the whole gsm program to start in the first place. Was just a simple mistake on my side, sorry. I have to say it works really wonderful. Will use that from now on. (I thought i had to compile it for myself until i discovered the actual .elf file is included....)
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08-09-2012,06:06 PM
The reason why Xploder doesn't work for you is most probably because you have the original version ELF. Try searching for the cracked version.
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