04-11-2012,11:02 PM
Thank you all for the detailed reports.
@No.47: The weird resolution you noticed for the 576P mode might be an error at my end. I wasn't sure of the resolution for 576P mode, so I entered 1440x576 (It's 1280x576, isn't it?).
Or it could be because of some other registers set by the other progressive-scanning modes that I didn't reset.
@All who never got the 1080P mode working: Do your TVs support 1080P @ 30Hz? The problem here is that this 1080P mode isn't running at 60Hz.... so the only thing left is to attempt to double the vertical frequency.
As for the freezing bug.... I cannot comment on why that happens. 
But I'm sure that GSM won't cause anything like that. 

Originally Posted by
Gedankenschild
I actually believe that most monitors work perfectly fine with 480p RGB. I own a Gamecube VGA cable. These cables are based on official component[slash*]d-terminal cables (both YPbPr) where the DAC chip (which is inside the cable itself) is soldered to give out RGB instead. The Gamecube, unlike the PS2, doesn't have an actual VGA mode, so this pretty much is HDTV 480p with RGB colors, isn't it? My monitor confirms a resolution of 720x480 with that cable, and they have been used by many people for years and I've never heard anything about only a limited range of screens working with them.
So maybe an alternate (and more compatible) 480p RGB VGA mode might be worth thinking about, when the possibility comes up. And one again thumbs up for all the great stuff going on here recently!

@reprep too: The RGB mode can be used if you tapped onto the HSYNC and VSYNC connections within the PS2, connected your computer monitor to the PS2, set the colour mode to RGB and set your games to run with progressive scanning. The PS2 will give you a native VGA mode that way.
Unmodified SCPH-77006 with SM 3.6
SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit

PS2ESDL v0.823B
やっほー 汗がひかる♪