I just felt that you were talking about resolution hacks while RandQalan was talking about widescreen hacks.
Yeah, I knew you understood but I don't think RandQalan understood there was a separate hack for resolution.
Hi guys. I want to share some of my thoughts. I see you talk here very interesting things about.
Maybe week ago I thought to myself that probably we are moving not in completely correct direction.
We have Xploder HDTV Player and GSM software, and I have to admit that it is very nice software --it gives possibility to turn on different type of signals which ps2 is capable of displaying---too bad that sony did not implement it to choose as default type of signals in BIOS of PS2.
Anyway I remember that some time ago there was out there 480p patcher from Asmodean.
I very amazed by the widescreen hacks for ps2 games. It inspires me.
I think that we have to hack games to display in Progressive Scan. You see, GSM is very good software, but I think that it turns on Progressive Scan, but games behave differently because they were not designed to display in PS-mode... So I think that we have to hack games---to modify them----to add option to turn on PS in ps2 games. We just have to research every single game to figure out "What is responsible for rendering Progressive Scan mode active (Which code) and for changing Frame-buffer of the game? Because you change Video-resolution in GSM----but it gives black borders on Screen because frame-buffer is to low for that resolution and also because game was designed by devs to run in 480i/576i.
I know there are two type of internal frame-buffer sizes---512x448 and 640x448. Probably 640x448 is for PAL and 512x448 is for NTSC.
So we have to change(Hack) game internally for higher framebuffer and for Progressive Scan.
I created here thread for games which natively were designed to output in Progressive Scan whether trough the Menu or through combination of Cross+Triangle:
We have to check those games and to find out what is happening inside of them when Progressive Scan is on and off. After we find it out(What is happening inside)--we can implement it in every game for PS2. It can be like adding of game menu-(Progressive Scan On Off) to ps2 games menu to turn on Progressive Scan or it can be turned on in game by pressing at startup cross+triangle--you choose which method is better--Menu or Buttons. We have to create Progressive Scan Patcher(Component version and VGA version) for PS2 Games....
We have to patch every game. After we do it---our PS2 Games will be capable to display in widescreen mode and in Progressive Scan.
I think that if we wont find way to increase internal frame-buffer---then the best resolution for ps2 to display games will be 480p and probably 576p... We have at least to patch NTSC-versions of games...
You know guys, sony long time did not implement Progressive Scan in PS2 Games---probably because only composite was widespread----but now things changed(Component and VGA are everywhere)---so we have restore justice ---bring back Progressive Scan mode to every PS2 Game.....
SkyNet, you can already change the "frame buffer" or the native resolution of the game with resolution hacks (like changing 512x448 to 640x448). Also, NTSC and PAL do not have specific ones, alot of games have different resolutions like 512x448, 640x448, 640x480, and Silent Hill 2 and 3 and Mortal Kombat have a really bizarre resolution like 512x896 or something.
The problem with resolution hacks is that it causes a lot of graphical garbage. VIRGIN KLM told me that there is possibilities to play PS2 games in high resolutions without graphical glitches, you just need to know MIPS Assembly and edit "over a hundred" different values for each game.
RandQalan, I changed the resolution in Silent Hill Shattered Memories up a like 100 pixels and it actually looked like it ran smoother with 480p than the normal native resolution at 480i O_O
Well even company make mistakes should know look at most of PS3 games that need patching after release :lol:
Or even making a good HD remaster (I'm looking at you Silent Hill HD Collection, tsk tsk). lol
Hi. I always fail when trying to use VGA mode with GSM (Componant PS2 cable + VGA/Componant adapter) on my samsung HDTV.
It seems Sync on Green is not suported by the TV.
What do you think of this solution?
Amazon.com: VGA and Audio to HDMI Converter: Electronics
Do you think it's worth a try, or totaly useless for me?
Is GSM's VGA mode really better than HDTVs modes? Why? ( or why not?)
Thank you very much.
If you have HDTV ----which can display Hi-Res Picture--like--480p--576p---720p---1080i/p---- and has component input-------I would recomend you to buy Good Quality Component Cable Y Pb Pr---it is the best and the chippest solution for you...
With Component cable you will always get picture on your tv---does not matter if it is 480i--interlace or any of progressive scan modes....
With VGA is more problems----at the beginning it displays in blind mode until you turn it on.... Also if your tv does not support SoG----you will have to create splitter for VGA...
Component for ps2 is probably the best solution..
Also it depends on which region of is your ps2 and HDTV?
If your console is of PAL region---probably for you is the best cable will be SCART-RGB. Think of it----from color point of view SCARTRGB is better then Component Y Pb Pr, also in PAL-resolution Games look better----so you will send from your console 576i signal to your HDTV---and your HDTV will deinterlace it to 576p...
So here you win because you get RGB-Color Space and 576p-Resolution...
If your console is of NTSC-Region----then probably is better for you buy Component cable---because 480p which you will be able turn on or to force is better than 480i....
There are also out there converters from Component to VGA or to HDMI----so you will be able to connect to any Monitor or to any HDMI or DVI port...
But it all depends on like what you want.
I would personaly in your situation buy Good Component Cable.
I myself use VGA only because I have Monitor from Samsung which supports SOG and because I do not have HDTV. Also because I do use Linux on PS2---VGA for Linux is good thing.. If I would have HDTV I would use Component Cable because my console of NTSC-Region.
I have SDTV (CRT) which has 2 composite and 1 Component input---but component support only 480i---sad but true...
Probably in future I will buy HDTV---but for now my Monitor plays---nice role--because it has 1 VGA-SOG and 2 HDMI-Inputs. So I connected to it--DigitalTv Tuner--PS3--Computer and PS2...:)
But i agree that colors seems a little bit more natural and catchy with RBG on a PAL system.
Anyway, if there's no bonus or real purpose to use a VGA mode just to display the PS2 on my TV, i'll forget about it...