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Post By DSAPSX
PSX-Scene Developers –
Who keeps the PS3 scene moving forward? Without the work of the very talented developers the scene would come to a stand still. We have a core group of very active and super talented devs right here on PSX-Scene and each day we are adding developer status to more and more members who want to share their creations with everyone. These guys never ask for anything in return so we wanted to create a place where we can recognize and give credit to the great work that they are doing for all of our enjoyment. If you are interested in Developer Status for yourself send a PM to one of the PSX-Scene moderators or to DSAPSX and we will get you all set up.
Listed below in alphabetical order you can find out some more information on how the minds of these devs work. Be sure to check back as we will be adding more devs as they step up.
Hello my username is futuretime23 and i have been making mods for MK9 ever since September 2011, (though my first contribution to the modding thread for MK9 was Shao Kahn's 1st Fatality and Babality inputs) mostly due to the fact that MK9 was the very first PS3 video game i ever modded,but also,the first game where my mods worked.
Before MK9 there was Guitar Hero 2 on PS2. That was the first game i ever tried to mod but failed when the dvd (or something on guitar wizard..not sure) didnt work. However, Mortal Kombat 9 worked and thus it became the first game i ever modded successfully. Mind you...im starting to think to go to mod either MK vs DC Universe or Mortal Kombat Arcade Kollection.
Motto: Feel the power of TOASTY!
Favorite game ever: mmmm,tough one,i don't really have one favorite game,so i would have to split it in genres,but that's multiple games.
Currently playing: MK9. Though that might and i say "might" change soon with Twisted Metal 2012 (as soon as i get my True Blue dongle lol)
Mysterious, Cannibal-Cyborg, Team-Player, Enthusiastic-Programmer, South-Made, Looney-Tune, 3rd Coast Representer.
I bring to the Scene some Inquiring Minds , Creative Inspiration, Knowledge , And A Whole Lotta Fun and Flavor. At times things look a bit Grim lol. Just about the time right before something major is a bout 2 happen...
I been in this Game Modding Scene ever since Game Genie. lol All in fun doe lol. Not just mod's but also Glitches got Me even more deeper into the Game World of thing's from Mess up's to Fix's up's. That's where Mod's and Glitches Fit's me. I jump right back into the modding scene with the help of call of duty. And now with Mortal Kombat wow it's like modding a dream of mine...
My Favorite game is: Singularity because its deep and smart and you don't have to be Smart to play it.
Looking to be Currently Playing SOON: INVERSION. Look's to be a lot of Fun!
If any one wants to get @ me just to say Hi or whatever. Here's my link's:
Native-American Male who loves Star Wars. College Student going into Game Development this year.
My motto/title: Never give up and learn something new everyday.
How Long I ve been modding: 2+ years
Favorite Game of All Time: Do you have to ask? lol.
Currently Playing : GTA IV NewestISH, SON!
Online ID : nativesith I do not have any online name on LIVE , yet.
Graduated in Information System, doing software development for games.
My favorites: Webdesign, programming, graphic design.
What I bring to the scene: Fresh thinking, improvement projects.
Motto: Trying to help beginners
Biography: I am inciting the scenes, I hope one day to help with software that facilitates the lives of many technicians and users
Favorite game of all time: Batman Arkham City, Uncharted 3
I started getting in to developing when I was 12. When the PS3 came out I got the first generation CECHA01 model which is the best one built quality wise. I got into PS3 developing when Other OS was taken and I was intrigued by the method to get it back and the scenes efforts and ability to do these things on consoles. I really made my mark on the scene when 3.55 "CFW" (I use the word loosely, I consider it a MFW) was released. I now had my turn to start developing homebrew, programs and really helping the scene. Because of my knowledge of developing too I got right into it! I know today I am pretty well known in the scene and believe I'm pretty respected. It just goes to show HARD WORK, pays off!!!!
Hey all, rstabbs71 as I'm known in here, just your average everyday, comic book assistant colorist. I've worked with companies like Marvel, DC, Image and Dark Horse and enjoy every second of it. Using what talent I have with photoshop to see what I can do to some MK characters!
Motto: With great power, comes great electric bills!
Modding Time: I've been modding different characters for a few years now. I think one of the first one's I slowed down to work on was Lara Croft in Tomb Raider Underworld. Currently working on some Mortal Kombat 9 mods
Favorite Game: Ulitmate MK 3. That was my game back in the day (that is until some 8 year old button masher kicked my arse in an arcade tournament!)
Currently Playing: With Lara Croft, then myself...then back to Lara
Links: Mortal Kombat Character Modding + More
Live in: Poland
Study: IT (network) (scientific status: engineer)
Occupation: Beta-Tester Games on Xbox360/PS3 / monitors technician in LG (a few years ago)
Projects/What i've done:
with his many projects (for ex. YAB) and i was helping buy for him a DECH2000A console
2. We want in few men (almost 12 people, from Poland/Russia , Graphics, Coders and others) 10.04.2011,, to port a demo Crysis(1) PC to PS3. We use SDK Sony and SDK CryEngine2. Almost 5 moths of learning about PS3 and working about many stuff we abandon project (we done at least 40%) because we heard about that full version of Crysis(1) coming to PSN 05.10.2011. So we close project in 27.09.2011.
3.At the moment im like Beginner Developer Ps3 (maybe noob, you can say that ) :
Project OPEN PS(P)3: Run PSP games on Ps3 Console. (http://www.ps3-hack.com.pl/index.php/topic,843.0.html, it is in lang PL )
This project has almost 10 months, but has a few breaks (i start it before ps3devwiki exist),, so i have a rough start.
I'm learning a lot from ps3devwiki and from psp dev sites, but it is still not enough to bring it from beginning to end. I think that the fastest method to do that is a break/hack a dongle CobraUSB, but im not that good in reverse engineering.
4. Working on PhyreEngine to do some Small FPS Game in 3D environment. Working i mean - Learning *- We should do together some BIG project on PhyreEngine i think its a good idea to do this proposition to all devs.
Motto: What you do today, do the day after tomorrow you will have two days off.
Modding: Before Ps3 i do many mods to PC games (especially as most like anonymous) like this: http://thepiratebay.se/torrent/58275...BTeam_Infamous
(my last HUGE mod : 40GB)
Favorite Game: i dont have, i like games with ,,open world" like GTA,, Just Cause, Oblivion/Skyrim, because it starts me to do some mod's ( i start with idea, ,to do mod Kamehameha(DragonBallZ/Goku) to Skyrim, but passed it on to someone else to accomplish it). if i have to choose my favorite game at the moment it will be a Battlefield 3.
Currently Playing: Battlefield 3(PC), Gran Turismo 5.
Previously known as Osmund Neuron from the PSP Scene, I began hacking psp titles and making mods for them years ago.
PSP Scene was all I wanted.
It was Warriors Orochi 2 JAP for PSP which was the very first semi-mod I made for a PSP title. All NPC characters become playable, new super characters created.
Then It was ported for the USA version of the same title.
Now When Tekken 6 arrived the first thing after I started my game was to make Azazel and Nancy Playable. I won't forget how many news were spread of my work all was a simple work but to see so many people happy using your hacks was something precious for me.
And I developed the first real Mod for PSP Tekken 6. It included some elements from the PS3 Campaign Mode - Camera Style behind character, more hp. And latter I created Dark Azazel - yet here is what is Dark Azazel... he is a combination of Nancy and Azazel together.
That was a challenge for all players. As a reward the one who beat Dark Azazel since he was extremely hard will be granted the code to play as him.
Next It was Tekken 6 Golden Mod which adds new game mode - Tekken 6 PSP Camapaign Mode and new Shin Dark Azazel as a final boss.
Dissidia Final Fantasy - Chaos was all my work. And then I ported him to the Duodecim Final Fantasy. Even I made the so called "Manikins" playable) another cool Mod.
Dynasty Warriors Strikefoce 2 ( i have done and for the first title a mod btw) was a real challenge but after all we have great never seen before stuff added via Mod.
Playing as all NPC's like Shi Huangdi , giant monsters, beasts, etc. all playable. New CPU only abilities ported to Player use... Camera options, BGM Selectors...
New Quests, New Special Moves ....Amazing....
Not only mods but even English Patches were done by me.
If you want a mod from me just google my nickname or my ex-nickname and search for them.
Favorite game: DW Strikeforce 2 PSP (Shin Sangoku Musou Multi-Raid2)
Favorite Character: Shi Huangdi
Now I am on PS3 but PSP will not be forgotten.
DaTeHaCKs and PSX-Scene will Prevail!
Last edited by DSAPSX; 04-18-2013 at 06:17 PM.