you forgot something: there's a texture of the character IN the baby file,what it does,is it takes it from there if the character isn't present in the fight. setting mk2 scorpion to this baby makes this one gray,so my theory was to create a separate baby,assign it to this one,and that's that.
one of the hashes is the npc_(char)_baby folder,that one can be found via the hasher gui(at least,in theory),what would be the other hash? player data?
Double Barrel Shotgun>AK47.