ps3toc goes in \PS3_GAME\USRDIR\
heres the Sheeva Tigrar mod.. did you use kintaros texture? does the texture have his eyes on it aswell? Kinda weird they did that.
[ame="http://www.youtube.com/watch?v=ufrdeY_02Hg"]YouTube - ‪Sheeva from the Tigrar lineage‬‏[/ame]
btw if you wanna use my videos in your posts feel free... it will be less confusing I think.
Also are you able to extract the textures for editing? I used to have a blast skinning DoA3.. heres a gallery
well done man!!! :dance: keep up the good work....it is possible to create another characher?
Great job again bud, thanks for taking the time and giving us fans something new and fresh :)
i will post them on other forumsites see if anything comes out of it.
i did use kintaros textures
the textures all have a fixed (the same) size ,within the textures there are textures for like teeth,eyes,face,hands etc.
but the textures from character A and character B are divided\sorted and have different sizes within the texture files,so thats why the eyes of the kintaro texture are displaced on the character model of sheeva.
heres a sample MEGAUPLOAD - The leading online storage and file delivery service
(still cant upload pics :cry:)
and i don't know how the dividing is arranged in the texture files that goes a little beyond me.
as for extracting and editing textures
i can extract them with umodel but they will become .tga files which are not same within the .XXX files,so while you could extract them and edit them they have to be repacked for that.
and as far as i know there are no repackers specific for that.
@JrDK first try to put in the ps3toc in the right place then try again,think thats why its freezes.
I have a question, i have the scorpion2k7 modded files (include mk1 and mk3 attires) and if i paste this .toc files i will lose the classic attires?