Forum: Mortal Kombat 9 - Discuss and share your Mortal Kombat 9 mods.


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Thread: Mortal Kombat 9 Modding + More
  

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  1. #3681  
    LilGrim's Avatar
    LilGrim is offline Come and Burn with Me...
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    If you got it future Link it up.
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  2. #3682  
    futuretime23's Avatar
    futuretime23 is online now FALCON PAWNCH!
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    problem was,internet was a POS,so i couldn't link it properly mate,so i left a mention there,now that it seems more stable,let me look oub's posts.
    http://www.mediafire.com/?6h54hmeegg6o4le
    this is oub's online fix for the 1.05 patch i created.
    Last edited by futuretime23; 03-03-2013 at 12:57 AM.
    Double Barrel Shotgun>AK47.
    NO EXCEPTIONS.
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  3. #3683  
    LilGrim's Avatar
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    Thanks future all add it to the pack that haves your 1.05 patch
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  4. #3684  
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    futuretime23 is online now FALCON PAWNCH!
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    you are welcome mate!
    Double Barrel Shotgun>AK47.
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  5. #3685  
    LilGrim's Avatar
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    UPDATE For Stage Swapping Fatalities
    Here are the Stages Files from futuretime23 BIG .dat File's
    This .dat File is clean up a bit This was the file's I had some of the cyber fighter's on,
    I kept Cyber Raiden in The Mix,
    Only playable on Challenge Tower 227-{Cyborg Absord}
    This also have the Select button for player 2 Death.
    And the NPC playable an so on,
    Thanks to future for the Stage's
    Now to the Stage Swapping Fatalities Super Easy! (With Code Unique)
    Just Pick 1 of any of the Play on.....whatever it maybe and only do the button combo
    Close to the end of loading the game in a 2 player mode or ladder mode.
    Have Fun and Enjoy

    4shared.com/rar/R2Q2n7Pa/CodeUnique_MK9.html?
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  6. #3686 Russian voice over endings translation for MKKE and MK9 by RussianONIZUKA 
    oubgrdevvbuyn is offline Developer
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    ... and Russian voiceover endings of 20 combatans

    just copy SND_MUS_VO_ENDINGS.XXX to
    dev_hdd0/GAMES/BLES01132/PS3_GAME/USRDIR/ASSET

    snd_mus_vo_endings.part2.rar
    snd_mus_vo_endings.part1.rar
    snd_mus_vo_endings.part3.rar
    or
    mirror

    thanks to comrad RussianONIZUKA for his hard work

    still missing:
    -kenshi
    -kratos
    -quan chi
    -sektor
    -sheeva
    -skarlet
    -smoke
    -stryker
    -rain
    -cyber subzero
    -freddy kruger
    -jax
    Last edited by oubgrdevvbuyn; 03-03-2013 at 02:18 PM.
    futuretime23 and LilGrim like this.
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  7. #3687  
    oubgrdevvbuyn is offline Developer
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    Where is font texture for bio viewer, guys?
    UI_S_CHARACTERVIEWER.XXX contains menu background texture
    ui_s_characterviewer_i9.png
    which works ok

    but editing
    Birch Std MKSpecialCase
    birch-std-mkspecialcase.jpg
    and
    Birch Std MKSmallMenu
    and
    Birch Std MKNavigation
    seems not working. that strange

    any ideas?
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  8. #3688  
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    @oubgrdevvbuyn
    Sorry bro I wish I knew?

    I know with in the COALESCED.ENG is where the Bio's info of Characters are at,
    But ur looking for the font........idk

    Only thing I can think of is keep looking for it in the UMODEL
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  9. #3689  
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    @oubgrdevvbuyn
    check the startup,IIRC the fonts are there.
    btw,cyber sub zero has no narrator,so you can skip him.
    Double Barrel Shotgun>AK47.
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  10. #3690  
    oubgrdevvbuyn is offline Developer
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    startup contains fonts for subtitles and some ingame text
    i.e FIGHT

    Birch Std MKSpecialCase
    Birch Std MKSmallMenu
    Birch Std MKNavigation
    contains in almost every UI related XXX package

    UI_I_DIALOGUE - Birch Std MKSmallMenu
    UI_S_CHARACTERVIEWER - all three

    UI_S_MAINMENU and UI_S_OPTIONS
    contains all three plus "Birch Std MKLargeMenu"
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