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Thread: Mortal Kombat 9 Modding + More
  

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  1. #2601  
    oubgrdevvbuyn is offline Developer
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    Quote Originally Posted by St3ven View Post
    All credits go's to Scorpion2k7,Thank you for your Hard Work.also
    Thanks to St3ven, tekken57, digitaloverdose, piraten, Tetzrep, Gildor, Luigi Auriemma, Ross MacGregor, futuretime23, oubgrdevvbuyn, rstabbs71, LilGrim, frikkiefrikkie ,AlexDC22 etc...
    and to All thats in The MK9 Community/Scene
    !


    All Pack's Folder Link:US&EU
    Password:Scorpion2k7

    All 3 Patches-US- 3.55 NO PASSWORD Required
    All 4 MK9 Unlock Pack's + Boss Icon Update Fix-US- 3.55 NO PASSWORD Required
    Video TUT on MK9 Step by Step Patches and Pack's Boss HD Icon Fix This TUT is for the Internal Hard Drive with all pack's and ALL Patches + Boss HD Icon Fix

    Mortal Kombat 9 Classic + Skarlet + Boss Fix (100% work)
    Thanks to Tetzrep for ui_ps_vs file -

    MK9 Boss Unlock Fix
    - COALESCED.INI (USRDIR\CONFIG\) -> (must be original - mk-unlockdlc)
    - PS3TOC.TXT (USRDIR\) -> (mk9-boss_unlock_fix)
    - UI_PS_VS_JPEGS_PS3.XXX (USRDIR\ASSET\) -> (mk9-boss_unlock_fix)
    - UI_PS_VS_PS3_N.XXX (USRDIR\ASSET\) -> (mk9-boss_unlock_fix)
    - UI_PS_VS_PS3.XXX (USRDIR\ASSET\) -> (mk9-boss_unlock_fix)
    - Delete mk9 game data
    - Install 1.02 retail update (3.55 cfw only)
    - Install UNLOCKSCOPION2K7.pkg (Eur)or (Usa)
    - Install FIXBOSSCOPION2K7.pkg (Eur)or (Usa)

    UPDATE
    Attachment 32225
    Thanks 2
    oubgrdevvbuyn
    MK9 Boss Unlock All in one with icons
    mk9-boss_unlock_fix_icons.rar (7,45 MB)

    Modded Character's---------------------------------------------------------------------------------------------------------------------------------------------------------
    Attachment 32203
    futuretime23 Mod's
    Attachment 32599Attachment 32232 Attachment 32600Attachment 32233 Attachment 32610Attachment 32238Attachment 32609Attachment 32242
    Attachment 32608Attachment 32234Attachment 32607Attachment 32241Attachment 32606Attachment 32237Attachment 32605Attachment 32239
    Attachment 32601 johnnycage_dukenukem v3 Attachment 32604Attachment 32240
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Attachment 32213
    rstabbs71 Mod's
    Attachment 32592 Scorpion/Stormshadow mod

    Attachment 32633 Attachment 32634 Attachment 32635
    Johnny Cage (X2)/Venom/Carnage
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Attachment 32593
    LilGrim Mod's
    Attachment 32638 NoobTile-Dark REPTILE Attachment 32594 SCORPION - Shadow Ninja Attachment 32637SCORPION MEAT with working Spear Still Buggy

    LilGrim's Scorpion Reptile Kung Lao Meat Pack Buggy
    UnDead Cage V.1 and V.2 Coming Soon
    ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Mileena Toilet Paper Costume

    Sound Mod's::

    oubgrdevvbuyn Sound Mod's:
    Mortal Kombat - Metal Remix main theme

    MK3/MKT Announcer Mod:
    Small Version (8mb)
    -include char names; round 1,2,3,4; fight; finish him/her; fatality etc phrases
    -miss DLC names; char wins phrase and some more

    Big Version p1 (334mb)
    char wins phrases for costume1
    Big Version p2 (408mb)
    char wins phrases for costume2 etc
    (PS3TOC for use with BOSS mod megaupload.com/?d=C59UYM1D)
    DLC Pack (129mb)
    DLC names and wins phrases

    versus screen mk3 sound

    SuperSZ Sound Mod's
    MK Trilogy custom sounds

    futuretime23 Sound Mod's
    SNDMODS

    Other Mods::
    Other Mods By futuretime23
    LOADSCREEN_ARMORY Attachment 32235
    Background Mod BGND_HELL Attachment 32236

    Attachment 32639
    Young Den "Toasty" Forden (beta) by oubgrdevvbuyn

    Mortal Kombat Tutorial's
    Step by Step use of Character mods Tutorial By: rstabbs71
    Attachment 32213
    To use the character mods, the first thing you want to always do is BACKUP your
    original files. Especially if you're playing the game from an external or even the
    internal HDD. You will want to take the file in the .rar and do the following (I will use Baraka as an example)

    Take the CHAR_BARAKA.XXX and place it on your internal HDD in the
    dev_hdd0/game/BLUS30522/USRDIR/DLC/MODS folder. (You can place as many different character mods in this folder as you wish) folder (if you don't have a DLC folder there,
    create one and of course substitute the BLUS for BLES folder if you have the PAL version)
    It seems that just about anything you put in the DLC folder, will overwrite what's in the game.

    Fatality Swapping Tutorial: By rstabbs71
    On these, there were not actual modifications made to the way they are performed, but
    more that you can swap out fatalities between certain characters. Please note the
    CERTAIN characters part of that sentence. Obviously Shao Kahn and reptile won't swap
    out but Baraka and Reptile will. You will have to play around with those a bit.
    An example on those would be to take the REPTILE_C_FATALITY1.XXX and rename it to
    BARAKA_FATALITY1.XXX (after making a backup of it of course) and placing it in the
    dev_hdd0/game/BLUS30522/USRDIR/DLC folder. Then, Baraka will do the tounge lashing
    head biting fatality (yummy!). This works really well with a few I'm posting.

    Life Bar Name Editing Tutorial: By LilGrim Just go inside of the COALESCED.ENG file that is inside of the LOCALIZATION Folder,
    Go down 2 were it shows list of Character's Name's
    and change it to the SAME AMOUNT of letter's that one character have for his or her name.

    Sound Mod Tutorial By oubgrdevvbuyn
    Sound Mod Tool's with Tutorial File Pack!!!
    Some tip to snd mod tutorial:
    in section 4
    if you making multichannel wavs
    DO NOT make more than one multichannel file in fsb!!!
    after building fsb, close fsbankex. Open it again and make another multichannel in another fsb
    (fsbankex's bug?)
    MESH SWAP:byTetzrep
    All I did was swap the file sizes and offsets in the export table.
    you need to get export list to find sizes and offsets. (umodel.exe -ps3 -list ?????.XXX)
    Ive only swapped meshes that are in the same package.

    Ive swapped scorpion.skeletalmesh with basemale.skeletalmesh = MEAT
    scorpions swords.skeletalmesh with cowl.skeletalmesh = HATS ON HIS BACK plus mesh flying right off the screen.

    Up Dated Tutorial on MESH SWAPING Full of glitches From: digitaloverdose
    Posted Link:http://psx-scene.com/forums/f180/mor...tml#post932781

    Editing texture jpegFiles: by futuretime23
    Remove texture,
    Then rename it back to texturejpeg.

    GamePlay Glitches:
    Attachment 32203
    Fatality Glitch By: futuretime23
    Start a 2-player game,have player 1 be liu kang and player 2 mk2 smoke,
    Make player 1 win the first round, on the second round just wait until the last couple of seconds,Player 2 do enhanced invisibility,
    As soon as the time runs out and finish him appears do liu kang's first fatality,and you will see when liu kang punches through smoke he will become skin less/Meat,
    When liu kang takes his hand off smoke you will see theres no hole on his body whatsoever yet blood will still come out of his body.

    FureonNectarmoon And Also scarsunseen24:
    Here's a Video Link: to there Glitches on youtube
    Mortal Kombat Stage Fatality Glitches Compilation - YouTube
    matthewnarine
    Red Smoke MK9 Glitch

    MODDING TOOL'S
    NVIDIA Texture Tools for Adobe Photoshop:
    NVIDIA Web Page Link: For Both 32-bit/64-bit plug-ins
    NVIDIA Texture Tools for Adobe Photoshop | NVIDIA Developer Zone

    Scorpion:MK9 Texture Tool Version.3
    Allows you to extract the Textrure2D files within the chracter.XXX files. The tools convert them to .dds files,
    and using photoshop (with the .dds filter installed from the Nvidia website) will allow you to edit the color, shirts, etc for all characters.
    The tools will allow you to put them back into Texture2D format, then recompile the .XXX file.
    MK9 Texture Tool Version.3
    Password: Scorpion2k7

    Tetzrep all in one compiled exe:
    All in one compiled exe
    All credit go's to Digitaloverdose (for figuring out the TExture2D format)
    Scorpion2k7 (for MkPs3TextureBeta3.exe & MkXXXReb01Beta.exe)
    Gildor (for Decompress.exe & Extract.exe
    Ross MacGregor (for ssr.exe)
    Luigi Auriemma (for Offzip.exe)

    tekken57& frosty:X-Packer Version 8.2
    X-PacKer is an application which allows you to extract files and textures from files
    xpacker v8.1.rar
    tekken web page link:My collection of mods: X-Packer

    Gildor's:UE Viewer
    Windows 32-Bit Latest update: 12/14/2011
    UE Viewer
    Gildor's Web Page Link:UE Viewer | Gildor's Homepage

    frikkiefrikkie :Mesh Text List Extracter
    Use for seeing list of mesh on a Text File
    Mesh Text List Extracter

    Modding Tips'
    -When using photoshop Keep in mind delete the alpha channel so it can create a new channel to be edited on.
    -When in UE Viewer here some useful CMD Commands:
    umodel -ps3 -noanim -nomesh :Use for viewing files to be edit latter.
    umodel.exe -ps3 -list :Use for seeing list of mesh inside of the cmd.

    hernaner28 Player's Move List ((Double Click on Picture Full Screen))
    Attachment 32636
    reuploaded announcer mod parts on multiupload
    corrected links and format of 1st post
    Last edited by oubgrdevvbuyn; 01-17-2012 at 03:33 PM.
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  2. #2602  
    LilGrim's Avatar
    LilGrim is offline Come and Burn with Me...
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    Thanks oubgrdevvbuyn this is a Big Help 2 all of us
    Also good news with the latest info from rstabbs71 'm going 2 start to add Drop box's aka spoiler bar's to shorting the 1st page.
    so we can add a lot lot more mod's and still look presentable.
    tthousand likes this.
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  3. #2603  
    tthousand's Avatar
    tthousand is online now Paradigm/Paragon/Prototype Robo Model #I
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    Remember, you can always do drop boxes within drop boxes too. For instance, you could have spoiler under every category heading title, and then where as needed from there. Just a thought!
    Thanks for making the front page so informational. Glad to have all the community working together here.
    Keep on modding!
    Pimp Shit
    LilGrim likes this.
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  4. #2604  
    LilGrim's Avatar
    LilGrim is offline Come and Burn with Me...
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    Quote Originally Posted by tthousand View Post
    Remember, you can always do drop boxes within drop boxes too. For instance, you could have spoiler under every category heading title, and then where as needed from there. Just a thought!
    Thanks for making the front page so informational. Glad to have all the community working together here.
    Keep on modding!
    Pimp Shit
    Fo' Sho'' Fo' Sho'' Mane
    Thanks tthousand
    For even more info and yea tha community is Straight Murkin it Whodi
    Continuing doing are thing....
    DSAPSX likes this.
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  5. #2605 Mortal Kombat Komplete Edition 
    LilGrim's Avatar
    LilGrim is offline Come and Burn with Me...
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    capture1-523x600.jpg

    http://mkextre.me/

    Update with: Mortal Kombat Arcade Kollection MKAK v1.02 Patch Notes
    · Fixed issues with game completion achievements not being unlocked upon successful completion of MK, MKII, or UMK3
    · Ability to expand the game to a full screen display has been added to the Options menu.
    · Gamma levels have been adjusted for arcade emulations to better represent the original arcade versions.
    · Tweaks have been made to the arcade emulation display to better represent the original arcade versions.
    · Tweaks have been made to the arcade emulation speed to best reflect the original arcade experience.
    · Overall game stability has been improved.
    Last edited by LilGrim; 01-18-2012 at 12:33 AM.
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  6. #2606  
    rstabbs71's Avatar
    rstabbs71 is offline Resident Artist
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    The front page is looking a lot better with the drop boxes
    I'm going to go in later today and add the longer method of adding the modded characters (editing the PS3TOC file...etc) just in case some can't get it to work correctly
    LilGrim likes this.
    - sent from my jailbroken IPhone
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  7. #2607  
    vampirexx's Avatar
    vampirexx is offline Member
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    Hi Rstabbs71, Lilgrim and all guys here!

    Just to tell you I successfully created Kintaro and Goro DLC for Xbox360 and I'm currently working on Shao Kahn:
    Don't know if I can put them here feel free to delete it if this is right.

    Kintaro:
    www.mediaf*re.com/?58kg4v084m1gk96

    Goro:
    www.mediaf*re.com/?j8gebb4zk5dsgqi

    I've done this just studying dlc and IIISondowIII infos so a big thanx is for him, without his work I couldn't be done this.
    Anyway I've done this all by hex editing files, cause Skorpion tool texture2d to dds is only for ps3 version, and x-packer can extract the textures but for some strange reason doesn't reimport back into the file....

    I've tried to contact Tekken57 but haven't got any luck and any answer.
    Someone can help about this thing?

    Or someone can explain me the difference between ps3 and xbox textures please?
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  8. #2608  
    LilGrim's Avatar
    LilGrim is offline Come and Burn with Me...
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    @vampirexx
    I wonder if you can maybe do the same with the NPC's Player's?
    Just use one of them in the place of Goro or Kintaro?
    And yea Hexing is a major key in this all.
    Tho's other tool's were made only for picture/photo editing.
    Also Rstabbs71 and I
    Were not here to delete anybody's work.
    You can post what cha want but at the same time be respectfully towards this thread.
    And you already know this is not going on the 1st page do because of it being xbox360 not ps3.
    But at the same time we can all learn something from this, so keep up the good work and
    I would strongly suggest that you would start a New Thread for the xbox commnuity here @ the psx-scene.
    or if you have already post the link here on a new reply.
    I would be happy to post your Thread Link to help out other's.
    I know there maybe a lot more people that is in the same boat looking 4 help or just something new for the xbox commnuity here @ the psx-scene.
    So keep it up and keep doing what ch'a doing. I for one happy 2 read this but this suck's for me because i don't have a xbox 360.
    Thank you for your latest info
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  9. #2609  
    Motaro187 is offline Member
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    @vampirexx
    WOW works perfect THANK YOU FOR THIS
    You make my day EXELENT
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  10. #2610  
    futuretime23's Avatar
    futuretime23 is online now FALCON PAWNCH!
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    Quote Originally Posted by vampirexx View Post
    Hi Rstabbs71, Lilgrim and all guys here!

    Just to tell you I successfully created Kintaro and Goro DLC for Xbox360 and I'm currently working on Shao Kahn:
    Don't know if I can put them here feel free to delete it if this is right.

    Kintaro:
    www.mediaf*re.com/?58kg4v084m1gk96

    Goro:
    www.mediaf*re.com/?j8gebb4zk5dsgqi

    I've done this just studying dlc and IIISondowIII infos so a big thanx is for him, without his work I couldn't be done this.
    Anyway I've done this all by hex editing files, cause Skorpion tool texture2d to dds is only for ps3 version, and x-packer can extract the textures but for some strange reason doesn't reimport back into the file....

    I've tried to contact Tekken57 but haven't got any luck and any answer.
    Someone can help about this thing?

    Or someone can explain me the difference between ps3 and xbox textures please?
    IIRC,tekken said the textures on the 360 were tiled whereas the ps3's textures werent tiled.
    Double Barrel Shotgun>AK47.
    NO EXCEPTIONS.
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