Forum: Mortal Kombat 9 - Discuss and share your Mortal Kombat 9 mods.


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Thread: Mortal Kombat 9 Modding + More
  

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  1. #121  
    Tiay is offline Member
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    These characters will be a DLC for both systems.

    You can unpack the .XXX files with quickbms (+mk9 script Luigi Auriemma) or use gildors Unreal Package Extractor + uViewer (Downloads | Gildor's Homepage). Both extractors yield different results.
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  2. #122  
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    AlexDC22 is offline Dan Tha Man Is Tha Man
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    Quote Originally Posted by Tiay View Post
    These characters will be a DLC for both systems.

    You can unpack the .XXX files with quickbms (+mk9 script Luigi Auriemma) or use gildors Unreal Package Extractor + uViewer (Downloads | Gildor's Homepage). Both extractors yield different results.
    i dont get it
    "KISS it, I Know You Want To" Dan The Man.
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  3. #123  
    violentcris's Avatar
    violentcris is offline Powerstation
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    Quote Originally Posted by AlexDC22 View Post
    i dont get it
    me neither...
    Sorry for my english i speak argentinian.
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  4. #124  
    Tiay is offline Member
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    For quickbms - download quickbms, and the mk9 script (link here - Luigi Auriemma). Copy a CHAR_***.XXX file to your HDD.
    Open quickbms, select mk9 script, select the *.XXX file and then the output folder. Done.
    For Unreal Package Extractor - put it in the same directory as the *.XXX file and use the command line "extract CHAR_JADE.XXX". It will extract the files to a directory of the same name.
    For uViewer - command line "umodel -ps3 -nomesh -noanim CHAR_JADE.XXX". Using pgup/pgdn you can swap through textures and certain models, mouse to rotate, but the skeletalmesh is unavailable for PS3 version.
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  5. #125  
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    digitaloverdose is offline Developer
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    Quote Originally Posted by Tiay View Post
    For quickbms - download quickbms, and the mk9 script (link here - Luigi Auriemma). Copy a CHAR_***.XXX file to your HDD.
    Open quickbms, select mk9 script, select the *.XXX file and then the output folder. Done.
    For Unreal Package Extractor - put it in the same directory as the *.XXX file and use the command line "extract CHAR_JADE.XXX". It will extract the files to a directory of the same name.
    For uViewer - command line "umodel -ps3 -nomesh -noanim CHAR_JADE.XXX". Using pgup/pgdn you can swap through textures and certain models, mouse to rotate, but the skeletalmesh is unavailable for PS3 version.
    aah finally someone who is doing the same things i did.
    i think if we just swap the textures example:lets say in CHAR_REPTILE_ B with CHAR_RetroNinja_Male_MK1 files(and maybe more files) from CHAR_REPTILE_C and repack them we are good to go.well maybe also change sizes in PS3TOC and maybe the ini.but the main concern is "REPACKING" them

    so is there anyone outthere with advanced knowlegde to write a program\repacker....

    all i know is that the ps3 files of mk9 use compressed chunks and i dont know where to start.

    i also tried to find offsets of these files,and try to swap them with a hexeditor
    only i could not find the offsets :P

    im a noob when it comes to these things :P
    AlexDC22 and Tiay like this.
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  6. #126  
    Tiay is offline Member
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    Yeah, unfortunately as you mentioned there is no repacker available, and the offsets seem crypted.

    Guess we will have to wait for some less-newbiesh MK fan to figure this out.. until then the Challenge Tower awaits
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  7. #127  
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    rstabbs71 is offline Resident Artist
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    Yeah, not having the repacker does suck, but in time either it will all be figured out (once someone releases some DLC to us) or once they are all up for download someone will put together a pkg file for them.
    - sent from my jailbroken IPhone
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  8. #128  
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    Scorpion is offline Developer
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    Just replace PS3TOC.TXT (USRDIR\) and COALESCED.INI (USRDIR\CONFIG\)

    http://www.fileserve.com/file/P526ZEC
    password: Scorpion2k7

    - Scorpion Classic Mk1
    - SubZero Classic Mk1
    - Reptile Classic Mk1
    - Ermac Classic Mk1
    - Jade Classic Mk3
    - Kitana Classic Mk3
    - Mileena Classic Mk3
    Last edited by Scorpion; 04-26-2011 at 03:53 PM.
    lenskip, sabin1981, rivers and 6 others like this.
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  9. #129  
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    Quote Originally Posted by Scorpion View Post
    Just replace PS3TOC.TXT (USRDIR\) and COALESCED.INI (USRDIR\CONFIG\)

    Free File Hosting, Online Storage &amp File Upload with FileServe
    password: Scorpion2k7

    - Scorpion Classic Mk1
    - SubZero Classic Mk1
    - Reptile Classic Mk1
    - Ermac Classic Mk1
    - Jade Classic Mk3
    - Kitana Classic Mk3
    - Mileena Classic Mk3
    u serious
    will try coon when i get home
    thanks if its true that it will unlock them

    edit: very funny, file no longer available.

    edit2: it downloaded now going to be trying this laters i hope it works
    Last edited by AlexDC22; 04-25-2011 at 10:49 AM.
    "KISS it, I Know You Want To" Dan The Man.
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  10. #130  
    SkullMonkey is offline Member
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    Works great!
    tested on US version, all characters classics and fatalities that are supposed to be there are, although a glitch I encountered, there's no picture of the kombatant during the loading screen, I'm guessing it's just supposed to be his default loading pic (like selecting costume 2) and the classics don't have their own loading pic, can anyone confirm that?

    also noticed once, I babalitied ermac and his baby was blue, although after a second test he was red again, most probably not your fault but a glitch within the game? it's only happened once so my vote goes that way.

    but yeah besides the loading screen, this works top notch

    much appreciated
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