Once in game memory is dumped, there shouldn't need to Decipher anything. What you see is what you get in game.
for example Timer 90 would be
address xxxxxxxx 0000005A
If "as soon you exit the game the memory gets wiped"
Then, I guess you must dump the memory when you are actually playing the game. That means we couldn't use those tools to dump since they only load in XMB.
Looks like great leaps keep happining over here :)
I'm working on a tutorial, combining all the different advancements made recently, and going back as far as the modding tut I made when we started out.
Sorry for the absence from the theread, I'm now scoping all the different threads for people needing help
As mentioned before, we pretty much own this game now. One thing to consider, with the new 4.21CFW out, and the new ps3usercheat and .dat out for that version, we will eventually need to mod that .dat file for MK9, once the bugs on the CFW have been worked out to work on that. (depending on what was done to the program itself, it may NOT need to be altered to work correctly)
We still need Infinite Fatality Time (a must have for all MK games) and use of Vs Codes in Ladder Mode like Quick Uppercut Recovery (like in the Xbox360 Trainer video) , Explosive Kombat and Power Bars Disabled would be nice to have.
hi my ps3 4.30 cfw Mortal Kombat Komplete Edition install and secret characters pgk instal ? sory bad englsh (: from turkish :) Helpme plss play game classik reptile smoke play as me pls help me.
mortal kombat 9 download me ? Mortal Kombat Komplete Edition download me ? 4.30 cfw pls help me.
Since, no one is doing it, I gave it a try.
Infinite Fatality Time (only for Normal Fatalities 1,2, or 3), use in Ladder Mode Only (based on the Xbox360 Trainer)
Activate after Finish Him/Her when the character is facing forward
De-Activate after landing the blow
replace XXXXXXXX with buttons to activate
0000C002 00000000 XXXXXXXX
00002000 0198337C 0000000B
00002000 01989F00 00000000
0000C001 00000000 YYYYYYYY
00002000 0198337C 00000000
replace YYYYYYYY with buttons to de-activate
great work opticky! but i just noticed your name resembles the name of the user that created a trainer for the 360 for mk9(optantic),you are not him,are you? excuse me if this is a stupid question.
Great work opticky :D
I'll give it a try hope soon?
opticky: thank you. Not to immediately go into requests, but if you happen to stumble over how to turn off the HUD I'd appreciate it. It would make for easy video capturing
futuretime23, good guess :() , too bad I can't dump PS3 in-game memory
UnknownArchive, there is a code to turn all Power Bars off the whole round, but no one takes any damage. I think the round ends until Timer runs out. Will try it again and see.