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Thanks for the PL3-Payloads clarification, I rarely use it because I use Hermes v4b by default, I'll be fixing some minor bugs i encountered in v7.5 and maybe when done i'll be looking for a fix to this issue too...
Originally Posted by Scheisen
Thanks for your quick reply and thanks for your effort!
Since you are working on compatibility, i suggest you read this if you dont already have:
#1251688 - Pastie
I am sure, you will get what he is talking about.
From my understanding, for the tasks of a backup manager there is no need for root access (i was told, that all backups which usualy work with JB are working with no_unauth_syscall, too, if you swap payloads only for editing specific files. )
Maybe we should add peek&poke to the no_unauth_syscall_payload and enable that patch5 only for patching sfo or reading version.
I am not familiar with Hermes. Shame on me, if this is exactly what your manager in combination with hermes 4b does...
Ah, I see. You already talked to him... Sorry for that, it's kinda difficult to get everything out of a 250+ pages forum-thread.
Originally Posted by Rogero
I understand, that it is convenient to use the hermes-syscall8 to down-patch the permissions if needed and i don't want to restart the whole PL3 vs. Hermes thing...
But from my point of view based on some testing, all issues users experience with the new no_unauth_syscall_payload are related to using a patch5 (no matter if PL3 default or Hermes) payload before. If you start from scratch with no_unauth, everything will work fine and you will get out of the box compatibility for games like F1 without the need of a 'unpatch-mode'. The only downside is, that you won't have permissions to edit specific files like sfo.
I think, I tracked down the permissions-issue which arises from switching patch5 on and off:
If we copy files to our PS3 the PS3 sets permissions for these files. The permissions are set the same way, whether we have patch5 on or off and even if we install some original BluRay without jailbreak. The PS3 system obviously needs to set permissions in a way, so that every user below root can run the installed app.
From my understanding this is achieved by not assigning ownership to the files. This way, a file with permissions set to 600 could be feed to the apploader by any user.
Now this is where patch5 comes in:
If we copy files to the internal hdd and have that patch enabled, ownership of the files we copy is assigned to root. A file set to 600 which intentionally should be readable by any user is now locked to root. This is why users discover, that many games won't run with hermes patch mode enabled or their original games wont start anymore if they boot w/o jailbreak. They cant access files set to 600 they have installed while on patch5.
Since we havent found a way to do a chown on the files, from my opinion, copying and installing files should be done on userlevel with patch5 disabled. Having every installed file owned by root and permissions set to 777 drops the whole unix user concept. I am sure, this will cause some trouble in the long run.
I am also quite sure, that you have much better understanding of what the different payloads actually do than me, but maybe you should have a look at the described 'ownership-problem'.
From my point of view it should be better to run default and only patch permissions if needed. This would still be 'ugly' like kakaroto puts it, but we wouldn't mess with ownership and keep better compatibility.
Cheers and sorry if this is absolutely non-understandable bs
Just one more thing i forgot to mention, is that the manager checks each games folder/files permissions when u try to load the game and in case of corrupted permissions it will notify you with a message and will fix the permissions automatically for that game, using the well know "fix_perm_recursive" function
Originally Posted by Scheisen
so I think this current combination of payload/manager is fine so far...
Call of Duty Black OPS
Call of Duty Black OPS –
Guys, i had some hard times myself getting the COD Black OPS game version BLES01031 to run, and after using MRDOCA tutorial and file pack on his first page here :
I found a simpler way to prepare the game folder and run it, here it is:
Upon further testing, I have been able to have the game working fine from the main Game's folder only, no update folder needed anymore, this way the game can be transferred to external USB drive in a "complete" form ready to be played anytime.
Here's the simplest way to do it:
1- Backup the Game to internal or External HDD
(optional : make a Backup of your PARAM.SFO , EBOOT.BIN, t5_ps3f.self and t5mp_ps3f.self files).
2- Download this package http://www.mediafire.com/?8c3qthpkwbjenl3 and un-rar it on your PC.
3- FTP to PS3 and copy the content of the downloaded file into the main game folder\PS3_GAME\USRDIR\
and let it overwrite the files and folders already there.
N.B: the files from this pack works fine for both Single and Multi player modes.
4- Start your Manager, Insert an original disc, select the game and play it.
N.B 1: the game works only with original disc inserted, and in normal mode
(Patch Mode not needed), also it works with all payloads, even the first
N.B 2: if you want to get rid from the "1.02 update" message that pops up each time you start the game, you can simply edit the PARAM.SFO file and change "APP_VER" from "01.00" to "01.02"
Last edited by Rogero; 11-10-2010 at 12:43 PM.
What file is this "metadata" file you mention in steps 2 & 5? Is there a file called "metadata"? I don't have the game yet, but just want to be prepared when the time comes.
Originally Posted by Rogero
Sorry about being not so specific while mentioning it, I just updated the Tutorial now to the simplest possible way ever. You don't have to worry anymore about the metadata file and other details
Originally Posted by erickdj
Last edited by Rogero; 11-10-2010 at 12:40 PM.
I think that the best version so far no problem of anykind.
but i have a suggestion we need to know actually if we have a game in the drive or not.
I mean i'am one of those who after the hack forgot to put it in the drive and sometimes launch games without blu ray in the drive
I don't know if this would actually change something on game if i put it after launching the game on rogero manager but i don't want my option to be changed for this game because of that or because i forgot and if those option has been changed could they be modified back after we play the same game with a blu ray on drive (direct boot mode ON will actually change the value forever until I deactivate it)
Having an indicator of game on drive would actually be great (but it need maybe to set a line to detect in the list if there is a game disc and report on display that there is one) actually the indicator is the first game title being blue but it's not really visible maybe putting inserted or empty in green/red under "Game disc" the other drive have their size there
Thanks for all your effort rogero
I'am a big fan of your manager and just for u to know i dropped all other today since i finished testing them and didn't find anything/any option better on those
ps: Ah yeah I forgot ! you need to mention what kind of patch it is like on another manager version i saw ! means if it's a patch for controler then "patch control" if it's the patch for firmware " > 3.41" etc