Thank you very much Rogero for this awesome work. :)
Dude how does this "support pl3 payload" works? btw, I'm still on cfw Hermes 3.41. Im firing up this hermesv4 payload before I start any manager.
I already encountered pl3 when I was using Gaia Manager before. TIA.
Originally Posted by atlumet
don't load any payload package before the manager, just start the manager, press [Select] to enter settings, and when you reach the Payload change Dialog, you can chose between [PL3] or [Hermes v4] for FW3.41 as the payload to load during the manager startup, then restart you PS3 for the selected payload to be automatically loaded.
Rebug problem fixed
I have just updated the first page's link with a new build that is now working properly for Rebug CFW (3.41.2 & 3.51.1)
here's the new link :
I am sorry for the confusion. But it isn't when the Backup is launched, because it isn't even launching. This error of returning back to the XMB is happening when the backup is selected to play.....Oh but I see my bad, I thought launcher launched backup from actual launcher not XMB
Originally Posted by tthousand
In the future i hope .. Rogero .. develop this emulator and hide the copy and delete buttons .. like multiman .. for example press rectangle to show the backup feature
because childer and ordinary people .. just with one press ,, will delete the game ...
they now nothing ..
Hope you guys enjoy the Theme, It was a labor of Love, made from scratch...;)
hi guys can anyone please provide more explanation on the below=. Does this mean we can split up the ps3 files which are over 4 GB and rogero would copy only those files above 4 GB to the internal hard drive and not the rest of the game files for it to work. for example i have a 40gb hard drive and i cant play kill zone 3 because the game is above 44GB. Would this allow me to play the games which are above 4 GB through external as it would only be caching the files above 4GB and not the rest of the game making more space on the hard drive.
dded Support for Loading USB Games with Big/Split-files by caching the Split-Files to internal HDD.
8.3.0 - Added Support for [Ext/USB Game Data Install] it can be Enabled/Disabled for a Game using [L1+R3].
8.3.0 - [Split-Files caching] & [Ext/USB Game Data Install] implementation is 100% compatible with multiMAN :
- both managers will share the same folders to preserve HDD space. Credits/Respect to Dean/multiMAN's Author.
8.3.0 - Added the Option to Delete specific Game's cached files (Split-Files & USB Data Install) with [Start].
Originally Posted by Rogero
kudos to you great sire!
It was really cool man. thanks for the effort. :)
Originally Posted by condorstrike
How change themes?