Forum: PS2ESDL - PlayStation 2 External Storage Device game Loader information and discussion.


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Thread: Playstation 2 External Storage Device games Loader (PS2ESDL)
  

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  1. #511  
    Ceedlorenzo is offline SoraKey
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    Hey! Its been a while but I got some observations i need to post here about PS2ESDL! ^.^

    I had been playing GOD OF WAR. My cousine ripped the game disc and I dont really know if it is a perfect rip. I played the game with OPL but at specific point - the first FMV on the temple of the oracle, OPL just would suddenly stop responding and the video would play with some running colored large pixels on the motion of the video and the sound would loop forever but USB keeps flashing (maybe it is still reading)...

    I tried it with PS2ESDL with 32K sector and forced sync, I have observed that at the point of the crash there is a flash of one or three large block of pixels that would display erratic colors for less than a second (maybe corrupted blocks of data)...

    Maybe its really a bad rip that has affected the video but Its AMAZING how PS2ESDL can handle that and that OPL cant... I hope for the next version of OPL, you still have this feature implemented.. ^,^
    Im the chosen virtual keyblade master! Oh yeah!

    SCPH-50006 FMCB 1.8b Customized

    ----USB Loaders-----
    OpenPS2Loader
    PS2ESDL
    USBAdvance
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  2. #512  
    mrjared123's Avatar
    mrjared123 is offline Moderator
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    Yeah, PS2ESDL is something different... Haha, and I have a question:

    I have the Official U.S. PlayStation Magazine demo disc #79 to be exact, and it hangs after it shows the info screen at the very beginning, same happens in OPL and also on Network on OPL.

    Any particular reason? Maybe how the demo disc is structured with all the different ELFs? I really want to play it cause the disc is really scratched up from all those years back haha. And I know for sure that it isn't a bad rip because PCSX2 handles it but my computer sucks so yeah.
    I'm no noob, I just don't post much :P
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  3. #513  
    RandQalan's Avatar
    RandQalan is online now Wanabe Beta Tester
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    In opl you could use the elf option to load specific elfs .9

    V10 SCPH-50001 with Network adapter SCPH-10281 500 G HD
    PSP 3000 9G 6.20 PRO CFW Perm
    Unofficial FMCB v1.8C OPL self compiled HD and SMB preferred
    Is how all good gaming systems came to be
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  4. #514  
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    mrjared123 is offline Moderator
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    But I just like the overall layout of demo discs and stuff haha, so I kinda want to have the whole thing.
    I'm no noob, I just don't post much :P
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  5. #515  
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    SP193 is offline The fallen spartan...
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    Quote Originally Posted by mrjared123 View Post
    Yeah, PS2ESDL is something different... Haha, and I have a question:

    I have the Official U.S. PlayStation Magazine demo disc #79 to be exact, and it hangs after it shows the info screen at the very beginning, same happens in OPL and also on Network on OPL.

    Any particular reason? Maybe how the demo disc is structured with all the different ELFs? I really want to play it cause the disc is really scratched up from all those years back haha. And I know for sure that it isn't a bad rip because PCSX2 handles it but my computer sucks so yeah.
    It could be that it attempts to access the OSD configuration, like the HDD Utility disc does (And is not supported). Or it could be a result of a deficiency in CDVDMAN/CDVDFSV emulation in both loaders, or is a result of a bug that worsened when CDVDMAN and CDVDFSV were replaced by both loaders during runtime.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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  6. #516  
    Ceedlorenzo is offline SoraKey
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    Well, in my experience, and it happened for a few times already...

    Here it goes, If both loaders fail to launch the demo disc you are talking about, give USB advance a shot.. ^,^

    I had many experience before where the game hangs on both loaders at a specific point, but usb advance amazingly works on that portion. It wouldnt hurt trying...

    Thats why i still have the good old loader.. hehehe and oh! try OPL 1,2,3,4 versions.. the older ones... I remember, only opl 5,6,7 dont work on me.. hehehe
    Im the chosen virtual keyblade master! Oh yeah!

    SCPH-50006 FMCB 1.8b Customized

    ----USB Loaders-----
    OpenPS2Loader
    PS2ESDL
    USBAdvance
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  7. #517  
    Ceedlorenzo is offline SoraKey
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    Hello SP192, I am just wondering,...

    What does unhook system calls and forced sync does actually with the game during runtime? I mean technically speaking... ^,^ Im just really curious... Maybe an in-depth knowledge about these options could help many people what to activate incase something goes wrong.. ^.^
    Im the chosen virtual keyblade master! Oh yeah!

    SCPH-50006 FMCB 1.8b Customized

    ----USB Loaders-----
    OpenPS2Loader
    PS2ESDL
    USBAdvance
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  8. #518  
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    Quote Originally Posted by Ceedlorenzo View Post
    Hello SP192, I am just wondering,...

    What does unhook system calls and forced sync does actually with the game during runtime? I mean technically speaking... ^,^ Im just really curious... Maybe an in-depth knowledge about these options could help many people what to activate incase something goes wrong.. ^.^
    It basically does what it's name suggests: Unhook all hooked syscalls on the EE kernel. I don't know why, but some games just get broken when the SifSetDma() syscall is hooked on. It's actually HDLoader and OPL compatibility mode 3.

    The force synchronization mode is actually a half-complete attempt to make PS2ESDL run like OPL does - just block execution until the read operation completes (Even though all I/O operations should be asynchronous).

    But that compatibility mode doesn't actually achieve that since it causes PS2ESDL to only block when either sceCdSync() or sceCdDiskReady() is called with any mode, which is why it's only a partially-completed attempt at doing that (But seems to be good enough anyway....). If the game needs OPL's design to run well, you're better off with using OPL (And I will not support the game because it's not too well written).

    I just chose to not go with the old naming convention as I think that it's not very intuitive to most people. What does mode 3 do? Unless you tinker with the compatibility modes on a regular basis, you'll probably forget.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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  9. #519  
    juggalomars's Avatar
    juggalomars is offline 1 of 12 Vita owners
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    What size & format is your God of War game? I just ripped it to iso and it was 7.93GB and after I shrunk it (not ripping anything out) it's 3.97GB. Defragging now and we'll see how that FMV plays out for me.

    EDIT

    So I just finished the Oracle's temple and did a few seconds of the next area and it works. Load screens, screen tearing, horrible stutter, and the in game scenes even have stutter and don't play full speed. IMO you would be better off using a disc or finding some other means of playing. For reference, NONE of the things I just mentioned happen when you play from the disc.
    Last edited by juggalomars; 11-05-2012 at 05:57 AM.
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  10. #520  
    xebit is offline Member
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    sh*t my game has the same size and i also tried to shrink but it didn't work...

    how can i play the game which i bought in the US on my german PS2? Does it work with SwapMagic?
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