10-09-2012,09:01 PM

Originally Posted by
mrjared123
Thanks for the info guys, I'm not feeling too well right now but I'll try it in a little bit

How much faster will loading times be with the 32mb cache in PS2ESDL and the 64k FAT32 cluster be?
I have no idea as I can't try that. My devices probably won't show an increase in performance anyway.
The cache sizes in PS2ESDL are measured in (2048 byte) sectors, and not in Megabytes.

Originally Posted by
mrjared123
I also saw one day that the full power of the USB in OPL isn't being used, do you know why that is and is it the same in PS2ESDL?
I don't know what you mean by that, but if you are referring to what I used to occasionally say about OPL: It's because the code for loading games via USB devices isn't too fast. OPL does not perform read-ahead reads for streaming requests, so the USB 1.0 bus's lack of bandwidth makes it really slow at streaming.
Unlike PS2ESDL, OPL doesn't have a large, reconfigurable buffer for IOP-to-EE DMA transfers and unaligned data transfers. It slows down in these areas, but this is not really evident in the HDD and ETH modes because those data sources are fast enough to cover this lack of performance-boosting techniques and caching.
PS2ESDL has got the ability to DMA-transfer data directly to the EE when requests come in, so integration with the RPC side is quite tight at it's core. Nowadays, after I have been educated in school about software design, I don't really like this idea. But it's required for performance.
The Sony CDVDMAN and CDVDFSV drivers don't have large buffers either - so you can see how slow the CD/DVD drive can get (Up to the point where USB devices might not be that much slower as we think).
I need to roll out the new version of PS2ESDL ASAP. I found a way to make some games even faster, as PS2ESDL allocates memory for file I/O operations. If a static buffer is used instead, it gets quite a bit faster (Evident when every game is launched). Plus your game history gets updated when you launch games with the PS2LOGO enabled.
Last edited by SP193; 10-09-2012 at 09:04 PM.
Reason: Added more information and corrected grammar.
Unmodified SCPH-77006 with SM 3.6
SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit

PS2ESDL v0.823B
やっほー 汗がひかる♪