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#1
using codebreaker elf to boot to toxicos
using codebreaker elf to boot to toxicos –
01-23-2009,07:13 PM
i was wondering if there was anyway to boot codebreaker 9.2 to the toxicos menu.
i searched all the forums including psx scene and found nothing on this topic.
i got codebreaker 9.2 to boot to hdloader, but then not all my games show up.
thats why i was wondeirng if it is better to boot to toxicos once i selected the cheats from codebreakers.
additional information
Chip: dms4 pro
codebreaker 9.2 : patched to load HD loader
Hd Loader elf - v0.8c (or v.8b++) doesn't load the entire 750gb even when i tried to patch 48bit using this tutorial
http://www.console-exploits.com/foru...hdloader+patch
loaded the games on hd using WINHIIP (not sure if this is important)
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01-23-2009,08:55 PM

Originally Posted by
mrkewl
i was wondering if there was anyway to boot codebreaker 9.2 to the toxicos menu.
No. AFAIK that is impossible (and I do have DMS4proSE and ToxicOS myself).
ToxicOS is stored in internal flash memory of your modchip. There is no way that I know of for any external program to launch a progam stored inside the modchip. Those can only be launched as part of the modchip boot sequence.
i searched all the forums including psx scene and found nothing on this topic.
i got codebreaker 9.2 to boot to hdloader, but then not all my games show up.
If that is true, then it is probably because you have been using the ToxicOS-specific format, which is not fully compatible with normal HDLoader.
thats why i was wondeirng if it is better to boot to toxicos once i selected the cheats from codebreakers.
If it were possible, then that would clearly be better for you, but I do not think that it is possible at all.
additional information
Chip: dms4 pro
That's a 'given' since it is the only way to run ToxicOS.
This is probably because you've been using the ToxicOS-specific format, which uses an abnormal sector allocation order in creating partitions, as compared to normal 48-bit LBA HDD drivers. This is done so that ToxicOS can be used together with old 28-bit LBA programs, with ToxicOS primarily using the parts of a large disc that those old programs are unable to 'reach' (due to 28-bit LBA). But when it is used with normal 48-bit LBA programs it just causes odd compatibility problems (including corruption in mixed usage).
I use normal 48-bit LBA format for my HDD, precisely to avoid all such problems, so my normal 48-bit LBA HDLoader shows an identical game list as the one I see in ToxicOS.
loaded the games on hd using WINHIIP (not sure if this is important)
WinHiip is compatible with all the existing HDD formats for the PS2, but that will be no help for the conflicts between HDL and ToxicOS, as discussed above.
Best regards: dlanor
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01-23-2009,10:04 PM
damn that sucks. i guess i have to reload all the files over again. thanks a lot for answering my questions as quickly as you did and even more detailed than expected.
i guess ill just transfer all my isos over and just format the drive and retransfer again. thanks again dlanor.
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