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#1
Live Dump code question
Live Dump code question –
09-19-2006,02:40 PM
I'm wondering about the Live dumping code(s). Would I just load all four CMP Gamesaves on to my memory card and then use the following codes to activate it no matter what the game was?
My other question is how would I go about making the "Dump Select" code for a game (Drakan The Ancients Gates (RPG game)) or would I not need it if I use the following codes?
Save to CMP Save
200A0104 504d432f
200A0108 4d55442f
200A010C 49422e50
200A0110 0000004e
Memcard sub
200A0000 27BDFFC0
200A0004 3C06000A
200A0008 FFB20020
200A000C 24040000
200A0010 FFB10010
200A0014 24C60104
200A0018 FFB00000
200A001C 24050000
200A0020 FFBF0030
200A0028 24070203
200A002C 0040802D
200A0030 0220282d
200A0034 0240302d
200A003C 0200202d
200A0044 0200202D
200A0050 0220282D
200A0054 0240302D
200A005C 0200202D
200A0064 0200202D
200A0068 0200282D
200A006C 0200302D
200A0074 0200202D
200A0078 DFBF0030
200A007C DFB20020
200A0080 DFB10010
200A0084 DFB00000
200A0088 03E00008
200A008C 27BD0040
Start And Stop
200A0040 3C050010
200A004C 3C060070
Codes by Skiller
Last edited by JacktheRipper; 09-19-2006 at 03:23 PM.
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09-19-2006,11:46 PM
the dump joker is basically set up like this
Dump L1+R1
Dxxxxxxx 0000F3FF --Joker address
2xxxxxxx 08028000 -->jr ra address in the scepadread function at the end of it
Dxxxxxxx 0010F3FF -->joker address
2xxxxxxx 03E00008 --> -->jr ra address in the scepadread function at the end of it
also you should note that live dump doesn't work on all games still needs a teak in the sub routine i think or just might need to add some stuff
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