WOW?..Is looks like This Action Replay Max comverter is tricky?
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WOW?..Is looks like This Action Replay Max comverter is tricky?
Actually it's pretty easy once you know how to use it.
yeah, it does catch easy, i hope the condensing goes like the GCN AR
Does anyone know the AR MAX command for 16-bit Equal Multiple Skip?![]()
8A, 8B - 16-bit Equal All-Code Joker
The format is the same as the other commands, 8A if the address is < 0x1000000. Rather than specifying the number of lines to skip in the command, you write it just like a normal 16-bit, single-skip comparison and finish off the block of codes you want executed with 00000000 40000000.
I don't wanna sound like a dumby but could ya be a little more elaborate? here is the code I'm gonna convert to ar max:
E0051DC0 001200B4
200C0220 3C0143FA
200C0224 03E00008
200C0228 AC6102EC
202730EC 0C030088
202730F0 46020034
now could you show me what to do before I convert it? (while it's still in raw form.)
E0051DC0 001200B4
200C0220 3C0143FA
200C0224 03E00008
200C0228 AC6102EC
202730EC 0C030088
202730F0 46020034
The last five lines are simple. They're all 32-bit writes and they'll all start with 04 instead of 20. The first line will need to be changed to: 8A1200B4 00001DC0 (pretty much like the old "D" command format)
Rather than including the line count in the code and then executing x number of code lines when the condition is true, the AR MAX will continue to execute codes until it hits its special terminator line: 00000000 40000000.
So to finalize the code, tack on all the writes and make the last line the terminator:
8A1200B4 00001DC0
040C0220 3C0143FA
040C0224 03E00008
040C0228 AC6102EC
042730EC 0C030088
042730F0 46020034
00000000 40000000
I did this a while back with an on/off joker setup and it worked just fine. I can't test this code though. It looks a little odd to me, but then I don't even know what game it's for.
it's for 007 agent under fire. thanx dude.
EDIT: one last thing then i'll leave ya alone.
wanna help me with this one?
D01200B4 10001DC0
202D7C48 00000000
Ah, ok. Multi-ELF fun would probably explain it.
I'm not sure what the "1" at the start of the second half of that code does. I assume it's a 16-bit not equal. So...
121200B4 00001DC0
042D7C48 00000000
If that doesn't work when it's encrypted, I'll have to go on a hunt for just what that "1" is telling the CB to do. There might also be (M) code trouble, but I'm not sure. Hopefully the MAX has brought the AR up to speed on multi-elf games.
yea, see that was the same problem I was having. I wasn't sure what that 1 at the begining of that line was for. So I didn't know what command to use. btw, these came from cmgsccc.
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