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ps3 vs ps4 –
what will be the different in ps4 ?
1.high poly count meshes 2.dynamic light 3.gpu enhancement 4.ram 5.processor 6.detail texture when closeup to certain objects.eg props texture blur too closer. 6.low power consumption. 7.developer friendly ie freedom to create world 100% developer imagination
8.hack proof 9.nexgen physical media device like blu-ray 10.touch behind dualshock 3 like ngp demo like uncharted climbing ropes. 11.hdmi 4.0 12.4d gaming
sorry for my English
I'd be happy with 16x or 32x FSAA and 16x AF. Though I doubt the hardware even then will support that without lag.
EDIT: I have a gaming PC and it can barely handle 4x/8x FSAA and 16x AF on any newer game.
I think I read on some "major gaming review site" (so take it with a grain of salt as it may be toting the corporate line) that SONY said it's ps3 isnt even at the half way point yet. You see nowadays with things like the PSN, XBL, it's so much harder for these corporations to change an already "stable" and in-place system (and easier to squeeze more $ out of users by releasing DLC's, add-ons, etc), kinda like how windows xp is still aliv ands going today - they are already too pervasive. Personally in think that sounds right, I doubt any one's gonna release an 8th gen home console soon. But the handheld market is a totally different thing though, with the SONY NGP and Nintendo 3DS coming this year. Wonder what M$ will do (if any), also if the 2nd gen iPad (potentially 5th gen iPhone/iPod) will be...
I don't think the next gen console will be out for while. Neither $ony not Micro$oft uses the full capability of their current consoles yet. The only thing that might cause one to be released sooner is if they are trying to beat the other companies to the punch.
For the handheld market I want to see some androids with the nvidia apx 2500 mobile gaming chipset personally. During the initial prototyping era they displayed a handheld that was online gaming with pc users using the touch screen and tilt controls.