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Any updates about new games that work with this builder i tried MW WAW no luck it could not make the pkg did everything else
What if the hex editor does not find bdvd or hdd0? for the SFO file
Sorry, I only looked to this thread since it was the one announcing the release of this program, one would assume this thread would be the best place to make such an inquiry.. and thank you answering my question.
Originally Posted by georgekn
For what it's worth, as this patching and repackaging is still only days old, there is alot of conflicting information on this and sites such as psx-scene, etc. Even how-to's I've read say to edit the EBOOT.elf files with /dev_hdd0/[gameID] or /dev_hdd0/[8chars] or [6chars]. So depending what you read, you get different answers.
You should add 3.41 to this building.. Many people like us are not on 3.55 just yet. Thank you.
at the last step if you remove the tick from 3.55 box the packege will be created for 3.41.
Originally Posted by bearmon2010
Oh I didnt know that. Thank you, georgekn.
Updated version now, read first post for more information
How do I apply updates onto pkgs?
I tried with some game updates here, and failed miserably because it says something about not being able to edit EBOOT.self file...
Then I tried replacing the EBOOT.bin file with the original one and still no good, couldn't build pkg
All game patches and updates are with npdrm eboot files, which are unmodifiable because we can't decrypt them yet. So if you want to fix the issues with your game (like fallout new vegas), or play online (like cod or nfs hp), you can't. Of top of that, whenever your playing a modified eboot game online it shows that your playing it off the hard drive, which is highly detectable. I don't understand why people are still using the work around that was really only meant as a temp fix until backup managers came back. Now that we have backup managers, there's no reason to do it this way.
It always say it cannot build pkg. For every game I TRY to build a pkg with this. Reason ?