The above video goes away if you are a member and logged in, so log in now!
3.41 ps3 file transfer to 3.56 ps3?
I was debating this one. If you were to have homebrew, which showed up the same way as a psn game (let's face it, they're pretty similar to the eyes of the HV), backed up, then format, upgrade to 3.56, and restore your hard drive backup, would the homebrew work, as long as it was signed properly? We have the keys and signing software needed, right? I know for a fact that BMs wouldn't work because they wouldn't be able to load the payloads due to the lack of a lv1/lv2 hack and peek/poke, plus the memory addresses would be different. But wouldn't signed emulators and psn pill pkg games work? You wouldn't be able to install anything else because the "install package files" option would be missing; but if we had comgenie working on 3.56 couldn't we just edit the xml file? The problem is that I don't know exactly what $ony put in 3.56 to prevent homebrew, but I don't see psn games working (which are signed) without signed homebrew being able to run either (except for anything that relied on pl3 or syscall36 of course). Has anyone tried restoring a backup file with signed homebrew onto a console with 3.56?