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Thread: usb advance or opl questions
  

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  1. #11  
    SP193's Avatar
    SP193 is offline The fallen spartan...
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    Use the Auslogics Disk Defragmenter instead.

    Power Defragmenter isn't really good, as it might leave fragmented areas left behind if your disk is too full (And it doesn't warn you about them).

    There should not even be a little part of your game files being fragmented - so there should be not even be one red square (Fragmented region) shown on the graphical representation of your disk by your disk defragmentation utility.

    You might want to try PS2ESDL instead, since that it's geared towards the use of USB devices (Whereas OPL is not) and might solve some issues related to slow USB device data transfers.

    FFXII seems to work better on OPL though (Less stuttering, and no need to enable the "Force Synchronization" mode of PS2ESDL).
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

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  2. #12  
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    juggalomars is offline 1 of 12 Vita owners
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    Quote Originally Posted by SP193 View Post
    Use the Auslogics Disk Defragmenter instead.
    I just tried that out and it rocks. Super fast and effective. Thanks for the heads up.
    Softmodded V12 & V3 (750gb HDD) FMCB1.8
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  3. #13  
    xebit is offline Member
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    thanks for the fast responses... i'll give it a try and report
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  4. #14  
    xebit is offline Member
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    i can now say that gow1 did not work for me it freezes after the big video sequence in the desert... i tried all the options but it keeps freezing.

    JNABK mentioned that gow2 works and i can confirm that! But i don't know how to get gow1 to work. i used Auslogics Disk Defragmenter and PS2ESDL (as well as Open PS2 Loader)

    any other suggestions?
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  5. #15  
    vix86 is offline Registered User
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    Quote Originally Posted by xebit View Post
    i can now say that gow1 did not work for me it freezes after the big video sequence in the desert... i tried all the options but it keeps freezing.

    JNABK mentioned that gow2 works and i can confirm that! But i don't know how to get gow1 to work. i used Auslogics Disk Defragmenter and PS2ESDL (as well as Open PS2 Loader)

    any other suggestions?
    I had the same problem. If you used the hdl_dump gui to transfer your game to the HDD then you need to go back, delete the game, and copy the game over using "hdl_dump.exe" this is the command line version. There is some sort of bug in HDL_dumb that doesn't like DVD9's for some reason. The command you want is something like "hdl_dump inject_dvd <ip> <game iso path>." This will fix the crash at the desert. I'd also recommend using hdl_dump after this once you figure out how to do it, the guy that wrote the app said that the GUI was always hackish to begin with, the command line is where it is really at.
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  6. #16  
    xebit is offline Member
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    Quote Originally Posted by vix86 View Post
    I had the same problem. If you used the hdl_dump gui to transfer your game to the HDD then you need to go back, delete the game, and copy the game over using "hdl_dump.exe" this is the command line version. There is some sort of bug in HDL_dumb that doesn't like DVD9's for some reason. The command you want is something like "hdl_dump inject_dvd <ip> <game iso path>." This will fix the crash at the desert. I'd also recommend using hdl_dump after this once you figure out how to do it, the guy that wrote the app said that the GUI was always hackish to begin with, the command line is where it is really at.
    Thanks, man! which program did you use on your PS2 to start the game?
    Did you edit your iso before you used hdl_dump? i've heart something about iso shrinker...

    edit: i've downloaded hdl_dump, but i've never worked with it before...can i transfer games to my external hdd drive via usb? i only see the network options...
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  7. #17  
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    Quote Originally Posted by xebit View Post
    Thanks, man! which program did you use on your PS2 to start the game?
    Did you edit your iso before you used hdl_dump? i've heart something about iso shrinker...

    edit: i've downloaded hdl_dump, but i've never worked with it before...can i transfer games to my external hdd drive via usb? i only see the network options...
    The method he's refering to is for an internal IDE HDD, not for a USB HDD. I can only suggest your rip maybe the issue or it might just be because of the USB speed. I personally did not play the GOW1 game, but my kids have and played to the end. It wasnt on the USB HDD, but rather on the IDE HDD, so i cant confirm if it works correctly all the way thru on a USB HDD.
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  8. #18  
    xebit is offline Member
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    that sucks
    i'll have one more question: i found a program (h2format) to format my 250gb to one fat32 partition and this program has several options...
    for example:

    H2format X: 32

    The selected devive (X will be formatted with 32 sectors per cluster, which means a cluster of 16KByte.

    You can select between 1, 2, 4, 8, 16, 32 and 64 sectors per cluster

    i don't know if this information is translated correctly, but i hope you understand what i mean. So how many sectors per cluster are usefull to get the game to work?
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  9. #19  
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    SP193 is offline The fallen spartan...
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    Quote Originally Posted by xebit View Post
    that sucks
    i'll have one more question: i found a program (h2format) to format my 250gb to one fat32 partition and this program has several options...
    for example:

    H2format X: 32

    The selected devive (X will be formatted with 32 sectors per cluster, which means a cluster of 16KByte.

    You can select between 1, 2, 4, 8, 16, 32 and 64 sectors per cluster

    i don't know if this information is translated correctly, but i hope you understand what i mean. So how many sectors per cluster are usefull to get the game to work?
    It's best that you don't touch that option, if you don't know what it does.
    The default option is usually the best (This default option is based on your disk size).

    Refer to this to see how the default option is determined: http://support.microsoft.com/kb/140365

    If you adjust the cluster size option, you're only going to affect the performance of your disk when a operating system uses it (Like Windows), and probably it's compatibility with the USBHDFSD.irx driver (Used by the GUIs of OPL and PS2ESDL, as well as most homebrew software).

    This will not affect game compatibility in any way.

    A small cluster size will result in less space wasted, but poorer performance in some operating systems (Like Windows).
    A larger cluster size will result in more space being wasted, but better performance in some operating systems (Like Windows).

    My own 500GB USB HDD uses 32KB clusters, which equals to 32*1024/512=64 sectors/cluster.
    Unmodified SCPH-77006 with SM 3.6
    SCPH-39006 with M-chip modchip, SCPH-10281 NA and refurb Seagate 80GB HDD
    SCPH-10000 v1.00 with SCPH-10190 PCMCIA NA and SCPH-20400 HDD unit
    PS2ESDL v0.823B

    やっほー 汗がひかる♪
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