Is it possible to hex edit the USB advance to read files from my laptop's hdd with host ?
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Is it possible to hex edit the USB advance to read files from my laptop's hdd with host ?
just use Open PS2 Loader. it can load games via windows file sharing.
First of all thanks for your reply.
Hmmm and what type it supports ?
ESR or USB advance ?
Or both of them ?
type of what ?
Oh sorry.
I mean type of games.
ESR or USB advance ?
Or both of them ?
Edit:Nvm i saw what game types it support.
But i can't make it to find the games in my pc.
I converted a game to usb advance format and i installed in my pc's hdd root.
Then i ran PS2ClientLoader v131 and i dragged the hdd icon in the app(PS2ClientLoader v131).
Then i changed the name to ps2 and the location was C:\.
Then i ran the Open PS2 Loader 0.6 and i changed the "Share Name" to ps2.
I changed the ips and ect.There isn't any problem with the ipa cause i use it with ulunchelf and it works fine.
Then i installed the same game in my usb flash memory and Open PS2 Loader 0.6 could recognize it.
Any ideas. ?
Last edited by nickxab; 04-17-2010 at 12:14 PM.
No one ???????
would it be too much of an issue for you to actually use the search function once in a while?
You don´t need ps2clientloader. If you have your network connections already setup right for uLaunch.elf and host then you should be good with OPL. just go to network settings and put in the settings you have for uLaunch.elf if they´re different. nMake sure you have the games in ul format and in a shared folder.
Then in OPL start network connection. If it times out then something is wrong with your connection. If it goes to 0 then you should see your games on the pc. if you don´t then they´re either in the wrong format or in the wrong place. don´t forget to put the ul.cfg file also
@leonidas:
You forgot to mention that he also needs to activate filesharing, and define the folder or disk that contains the installed game to be shared under the same fileshare name defined in the OPL setup on the PS2 (the default share name is "PS2SMB").
@nickxab:
The big difference between uLaunchELFs use of host: and the networking of OPL is that OPL does not need any PS2 specific software at the PC end. Instead it uses the native filesharing method of Windows itself, so that the Windows OS acts as the fileserver for OPL.
This is done by configuring OPL to use the network (same config files as uLE) as well as two parameters for the file sharing, but the latter can normally be left at defaults. The critical part is to configure the file sharing at the PC end correctly, and how to do that may vary depending on your OS variant (WinXP_Home, WinXP_Pro, WinVista, Win7 etc).
For XP_Pro that I use it was necessary to at least once activate 'simple file sharing' (which I never use normally) and in this state activate the sharing of the PS2SMB fileshare. After this I could turn off 'simple file sharing' again. But it had to be on once in order to activate the 'guest' account properly for this sharing.
With other Windows variants the precise method may vary (probably simplest with XP_Home, where 'simple file sharing' is normal), but the principle remains the same, in that you must enable the PS2SMB fileshare for anonymous 'guest' access, since that is the access method used by OPL.
Best regards: dlanor
My connection settings are 1000000% right.
And i have the ul.cfg too.
How i can do this ?????For XP_Pro that I use it was necessary to at least once activate 'simple file sharing' (which I never use normally) and in this state activate the sharing of the PS2SMB fileshare. After this I could turn off 'simple file sharing' again. But it had to be on once in order to activate the 'guest' account properly for this sharing.
With other Windows variants the precise method may vary (probably simplest with XP_Home, where 'simple file sharing' is normal), but the principle remains the same, in that you must enable the PS2SMB fileshare for anonymous 'guest' access, since that is the access method used by OPL.
Best regards: dlanor
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