PCSX2 0.9.7 sneak peek!
It has been a long time since the last news concerning PCSX2, so I thought I'd bring you up to date
Development of the new 0.9.7 version of the emulator with the all new GUI is going strong and soon all the old GUI functionality will be implemented. After that it's bug hunting time and then a beta release!
In this news post I'll present some of the exciting new features of the new GUI builds, for those of you who haven't checked it out yet!
* All new menus, for improved usability and faster configuration
* On the fly suspend and resume, perfectly stable, safe and fast
* On the fly setting switching or even plugin switching
* Compatible with Aero Glass and Windows eye goodies
* Threaded GUI, for better responsiveness, usability and error handling
* Simplified plugin configuration dialog, with more options
* Console output will no longer slow down the emulator when flooded thanks to threading
* Saving states done in the new thread, so gameplay doesn't even flinch when you save
* New CPU configuration, more user friendly and noob proof with a restore defaults button
* New GS configuration, with more options like Turbo and Slow motion FPS adjustments
* New Speed hacks configuration, with more warnings ( like anyone reads them!) and a restore defaults button
* All options have tooltips (text that appears after you leave the cursor on a control for some secs) explaining what each of them do
* Screen shot button in every dialog (lower left corner) to easily take shots of your configurations
That's it! Hope you like the new look and functionality, we are doing our best to make PCSX2 as user friendly as possible. Of course there are still some features not shown here, we have to keep something to surprise you!
There is no set date for the beta release, since there are still a bunch of bugs lying around but it's safe to say we are getting close Smile
You can compile it yourselves, from our GoogleCode SVN but no support will be given for it at the forums!.
For more info, please see this original thread by the developers: http://forums.pcsx2.net/thread-12851-page-1.html