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Hi, guys, just tested Ni No Kuni on newly released rogero 4.46 with multimanager 4.46.01 on vita 2.60 and runs smoothly via private network, it lags with control recognition while via the internet. Greets.
i keep getting the freezing problem with ni no kuni,i copied the disk version of the game to multiman,think thats my problem
Did anyone found a way to make Demon's Souls work?
Lego Star Wars III: The Clone Wars works 100%. Rogero 4.30
Tales of Xillia Undub, Tales of Graces f Undub, Rayman Legends all working on Rebug 4.46 on my PSP 6.20 Pro (getting my Vita next week).
Dragon's Crown, Tiger Woods 14, MLB The Show 13, Final Fantasy XIII, The Last Of Us not working (black screen/disconnect).
Anybody have any idea how to make PSN games (Ones loaded directly from the XMB) work? I always get the "This content cannot be used during remote play" no matter param edits.
I'm trying to get Tekken 5 DR to run on my Vita but it's not working keep getting the "This content cannot be used during remote play"message.
Originally Posted by dangerman77
It's a PSN game, which initially did not have the remote option at all. But you can add it and then enable it with a sfo editor.
I tried all tricks, play the game on my ps3 before trying remote play, rebuild the database, tried different settings in the .sfo file, no luck.
Is there something in the eboot file that has to be changed as well to enable remote play on some games?
When you edit the SFO from the Cobra PSP Loader to enable remote play, you can play your PSP games on the PSVita.
Only thing is, the PSP game isn't full screen on the Vita, i have no idea if that can be enabled??
Last edited by bigdaddie; 11-27-2013 at 03:53 PM.
The solution for PSN games is the following - after modding param.sfo and sending it back to console, you should start game normally, non-remote way, for once. This way .sfo will gets refreshed letting you play from either vita or psp, like I did with Resident Evil 4 HD.
BTW, here's couple in your list:
Resident Evil 4 HD [PSN] - works (.sfo editing required), but screen is kinda crappy, you can hardly see a laser sight.
Dead Space [BD] - works great, and Vita's third controller layout is pretty good.
Also, I wanna ask whether things (picture and response) have any improvements when you're playing over internet than regular ad-hoc? Asking cause if they are, I'd bother establishing connection.
Also, some of you guys may know how to connect vita to ps3 using home wi-fi router instead of crappy ad-hoc, without actually sign-in to PSN, avoiding bans and so on. Care to share how?
Got it now. Here's the short tut.
Requirements: Home router with high-speed Wi-Fi, wired to PS3. No special address settings required, so just leave it as it is. Setted up connection on Vita.
1. Register your Vita for remote play.
2. Right after that, go to special connection settings in PS3's Remote play setup dialog. Skip the warnings and mix them up any way you want. Save settings.
3. Start remote play on PS3, and use "private network" option on Vita. Since Vita can no longer connect directly to PS3's ad-hoc, connection will be established through your home Wi-Fi, which is, believe me, much more fast and stable than ad-hoc style.
Note that you can no longer power up your PS3 using Vita, but that's not an issue at all.
Last edited by RUT Dark Ronin; 11-28-2013 at 04:07 AM.
Duck Tales Remastered [PSN] - Boots fine but buttons doesn't work, only analogs. Unplayable.
Way of the Samurai 3 [BD] - Perfect graphic & sound quality, but sadly "fragmented" controls. Unplayable. Saaad...
Metal Gear Solid HD [BD] - Boots fine. MGS2&3 is unplayable (controller issue), PW seems OK so far.
Last of Us [BD] - kicks back to XMB. No errors.
Red Dead Redemption - Undead Nightmare [BD] - works just fine. Hard to play due to control scheme.
The Elder Scrolls V: Skyrim [BD] - a little bit laggy but works. Also, kinda difficult to read menus due to small font.
GTA V [BD] - kicks back to XMB.
All above done with PS3 FW 4.46 Rebug Rex and 3.00 Vita.
Last edited by RUT Dark Ronin; 11-29-2013 at 06:46 AM.