Hello, I am trying to play games purely from external HDD (With only necessary internal data used)
Games that have files larger than 4GB must be split onto an external in order to be played.
I notice that Split4g has two split options, filename.666# and filename.#.part, my question is, what is the difference?
When moving from internal-external, what split option does multiman use by default?
I notice if I use filename.#.part, I simply transfer it and games normally play without a hitch, using the standard payload on multiman
If I use the filename.666# option to split, my games ask to copy data before playing, and also require hermes payload
Some games also seem to require hermes even if used filename.#.part to split (L.A. Noire)
Is there any difference at all in payloads? If not, why not always use hermes, as it seems to work for both splits?
Is this any different for any other manager?
One more question probably unrelated, I see that sometimes my games are moved from my HDD:/GAMEZ folder right into my HDD:/ Root location. Then all that is left inside the GAMEZ folder is a PS3_DISCSFB document, what is the cause of this?