SOUND.BIN, a renamed MP3, must go in the dev_hdd0/game/BLES80608/USRDIR/ directory to add background music to multiman. Some have reported a max of 24 MB and some have reported this is false.
Using Multiman 2.00.04 I tried two different MP3 files:
- 5.21 MB encoded at 192kbps.
- 1.43 MB encoded at 128kbps (Attached below).
Neither of these worked. Upper/Lower case doesn't make a difference.
I did a quick search and can't find the requirements for this file to make it play as background music within multiman. Has this changed in 2.XX to go in another directory? Multiman can play MP3 files so the audio is working and I have the background audio option enabled in the settings. I've been at this for a while and can't tell what I'm missing so I would appreciate any tips.
I use the next: paste the sound.bin (a renamed .mp3) on a multiman theme (i use media cabinet) go to "theme" and enable the theme you paste the sound.bin. works ,i tried several times with different .mp3 and all works.
I'm dumb, I was using dev_hdd0/game/BLES80608/, not dev_hdd0/game/BLES80608/USRDIR/. It works there just fine but theme specific BGM is also possible (see second post).
Originally Posted by ransomabcd
sounds confusing is there a better guide on getting mp3's to work in background xmb??
1) Name a "whatever.mp3" to "SOUND.BIN"
2) Using either Comgenie's Awesome File Manager or Openbox FTP Server copy SOUND.BIN to your Playstation 3 in the location dev_hdd0/game/BLES80608/USRDIR/
1) SOUND.BIN in /USRDIR folder is used when multiMAN starts
2) When applying a theme, multiMAN checks if theme has SOUND.BIN. If there is one, it copies it to /USRDIR folder so it becomes default
If you like multiMAN or multiAVCHD, support the development with a small donation. Click here.
--- Laugh and the world will laugh with you.
Cry and you will be alone.