06-04-2011,08:27 PM

Originally Posted by
neiljames
Damn, that's a good idea man, That will help numerous people, I'm sure.
Too late for me though, since I already have all my stuff renamed!

As for what program to use to create .pkgs I believe MagicPKG does both packing and unpacking of .pkg files. Found Here:
http://psx-scene.com/forums/781109-post1.html (MagicPKG v1.0 Now Released!)
I think you have to create your own eboot.bin file which is beyond my knowledge. I hope that someone will explain to you how to do so, I'd love to make my own .pkg files.
@condorstrike CAW!
Yes! Your time and contribution is appreciated, very much so!

Good Luck with your other projects mate!
Regards,
NeilJames
Thanks for the info man, I found a nice way to package stuff by using 'psn_package_npdrm.exe' [crc32: 56A1F45C].
I made a test update (GD) package and installed a single cover to 'covers_retro\LOL\' directory. I went to multiman and using FileManager I could verify that everything worked fine without any issues
.
However, I don't plan to include the 'psn_package_npdrm.exe' with my application because from what I read is kinda illegal, so I will keep my application clean of troubles xD.
There will be an option to indicate where the EXE is located tho, so the package feature can be used.
The PARAM.SFO and ICON0.PNG and all the USRDIR structure will be generated automatically by my application when creating the package so there is no need to worry with any of that stuff.
Soon I will start working on the ReadMe.txt file that will contain all the information needed to use MMCRen.
This will make the life of those working on Cover Packages like Condor to update their packages in a easy way. And of course let everyone make their own Cover Packages for use with MultiMan =).
BTW, sorry if my English is weird xD, my original language is Spanish =P
SeeYaa!
^^
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