Thanks for the info man, I found a nice way to package stuff by using 'psn_package_npdrm.exe' [crc32: 56A1F45C].
Originally Posted by neiljames
I made a test update (GD) package and installed a single cover to 'covers_retro\LOL\' directory. I went to multiman and using FileManager I could verify that everything worked fine without any issues .
However, I don't plan to include the 'psn_package_npdrm.exe' with my application because from what I read is kinda illegal, so I will keep my application clean of troubles xD.
There will be an option to indicate where the EXE is located tho, so the package feature can be used.
The PARAM.SFO and ICON0.PNG and all the USRDIR structure will be generated automatically by my application when creating the package so there is no need to worry with any of that stuff.
Soon I will start working on the ReadMe.txt file that will contain all the information needed to use MMCRen.
This will make the life of those working on Cover Packages like Condor to update their packages in a easy way. And of course let everyone make their own Cover Packages for use with MultiMan =).
BTW, sorry if my English is weird xD, my original language is Spanish =P
gamePKG / FB Alpha RL - [ https://github.com/CaptainCPS ]
FB ALPHA DEV TEAM - [ http://neosource.1emu.net ] [ [url]http://www.barryharris.me.uk/ ]
PS3 - [CECH-E01][NAND][320GB HDD][Rogero CFW 4.30 v2.05]