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Thanks guys![]()
I dont like the emulator's showing up in game list in multiman. I do however like some of the cover's you guy's make. So what I do is convert them to png then make a transparent icon at right size, then past the cover on it and take out the little black corner's that jpg leave's on them keeping length and width ratio. Name it ICON0.PNG, put it where it needs to be, then it does replace the icon.
Here is a video I made of the covers I made and use. I can upload them if anyone would want them.
[ame=http://www.youtube.com/watch?v=DJAunpgSOfM]YouTube - ‪multiMAN 2.00.03‬‏[/ame]
Not bad man. Upload the covers for the emu's and post them here or maybe even in Mclub's game cover sticky. He may even use them his self.
does this emulator support old style gameboy roms if so can someone do some covers for them please
well, I'm done with covers...hope my small contribution helped, now to move onto some other backed-up projects...
later. CAW!
Hi guys, Im working on a new application (codename MMCRen) that will help renaming the cover images to match the romsets, I been working on it 2 days now. It runs on Windows, coded on C/C++ (WinAPI) and is very easy to use. So far is a non-unicode build, but probably I will work on unicode build later, if needed.
I will release more details later about my application, but at this moment I need some help with a feature I want to add.
After my application do the renaming job, all files are located in a directory structure ready to be packaged into a .PKG for later install.
Is there a easy way to build a .PKG file like the one you guys make with Covers? what program you use to generate this packages?
Thanks in advance for any help on this matter.
Here you have some WIP images (is not yet final, and btw the cover i selected is from SNES and the romset there is NES one xD)
SeeYaa!
^^
Damn, that's a good idea man, That will help numerous people, I'm sure.
Too late for me though, since I already have all my stuff renamed!As for what program to use to create .pkgs I believe MagicPKG does both packing and unpacking of .pkg files. Found Here:
http://psx-scene.com/forums/781109-post1.html (MagicPKG v1.0 Now Released!)
I think you have to create your own eboot.bin file which is beyond my knowledge. I hope that someone will explain to you how to do so, I'd love to make my own .pkg files.
@condorstrike CAW!
Yes! Your time and contribution is appreciated, very much so!Good Luck with your other projects mate!
Regards,
NeilJames
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