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Thread: multiMAN - multiLINGUAL - Translated in 31 Languages
  

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  1. #1 Circle multiMAN - multiLINGUAL - Translated in 31 Languages 
    deank's Avatar
    deank is offline multiMAN author
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    I'm in a process of adding option to translate multiMAN GUI to other languages.



    Currently the list of languages is:

    Code:
    {0,	4,	 "EN",	"English",		"English"		}, // Dean
    {1,	4,	 "BG",	"Bulgarian",		"Български"		}, // Dean
    
    {3,	16,	 "TR",	"Turkish",		"Türkçe"		}, // ozayturay
    {4,	16,	 "RO",	"Romanian",		"Română"		}, // MihaiOlimpiu
    {2,	16,	 "GR",	"Greek",		"Ελληνικά"		}, // Nick97_Olympiak
    
    {6,	4,	 "RU",	"Russian",		"Русский"		}, // pvc1, thesixsouls
    {7,	4,	 "UA",	"Ukrainian",		"Українська"		}, // sanya007
    {5,	16,	 "PL",	"Polish",		"Polski"		}, // djtom, Bolec
    {26,	16,	 "CZ",	"Czech",		"Čeština"		}, // varinek, Mutagen
    {27,	16,	 "HU",	"Hungarian",		"Magyar"		}, // JohnDoeHun
    
    {10,	4,	 "DE",	"German",		"Deutsch"		}, // flip
    {11,	4,	 "FR",	"French",		"Français"		}, // Guilouz
    {12,	4,	 "IT",	"Italian",		"Italiano"		}, // m0h, dino05
    
    {8,	4,	 "ES",	"Spanish",		"Español"		}, // Nathan_r32_69, aldostools, captain_morgan, ser8210
    {17,	4,	 "EL",	"Spanish Latin",	"Español Latino"	}, // tupac4u, pyns, aldostools
    {9,	4,	 "PR",	"Portuguese",		"Português"		}, // kgb, NuclearAqua
    {23,	4,	 "BR",	"Brazilian",		"Português BR"		}, // fabricio
    
    {13,	4,	 "SE",	"Swedish",		"Svenska"		}, // dlanor
    {14,	4,	 "DK",	"Danish",		"Dansk"			}, // RobinCecil, Anglia
    {15,	4,	 "FI",	"Finnish",		"Suomi"			}, // Jeggu
    {22,	4,	 "NL",	"Dutch",		"Nederlands"		}, // GuardianSoul
    {16,	16,	 "WE",	"Welsh",		"Cymraeg"		}, // bropesda
    {28,	16,	 "CA",	"Catalan",		"Català"		}, // albert (A. R.)
    {29,	16,	 "GL",	"Galician",		"Galego"		}, // ser8210
    
    {18,	4,	 "JP",	"Japanese",		"日本語"			}, // zch
    {19,	4,	 "CN",	"Chinese (S)",		"简体中文"		}, // Lucky-star
    {20,	4,	 "CT",	"Chinese (T)",		"正體中文"		}, // Lucky-star
    {21,	16,	 "PE",	"Persian",		"ﻰﺳﺭﺎﭘ"			}, // ASTeam
    {25,	16,	 "AR",	"Arabic",		"ﺔﻴﺑﺮﻌﻟا"		}, // silent_4
    {30,	16,	 "IN",	"Indonesian",		"Indonesian"		}, // aquarius
    I'll post the main language file when I'm ready with it.

    UNLESS YOU INTEND TO TRANSLATE MULTIMAN, DO NOT REQUEST ADDING LANGUAGES TO THE LIST.

    Those of you who wish to translate to a language not listed in the menu - name your file LANG_XX.TXT and test it (select "OTHER" in the Language menu). Once you get all working, post in the thread with your LANG_**.TXT, language name, language name translated - and I'll add it to the list.

    Please read ALL the pages of the thread (or at least MY messages). There are 10 lines (28, 45-47 and 467-473) which require special attention!

    Do not translate lines 45 and 46.

    For other lines - if you use non-ASCII characters, count each character for 2 (as UTF-8 encodes these with 2 bytes).
    Make sure that these lines DO NOT EXCEED 55-57 characters!

    I will include any language which the translator TESTED HIMSELF by naming the file LANG_XX.TXT and checked it if works with "OTHER" language selection. If you have some letters/symbols not displaying properly - change the fonts with {R3} in XMMB mode. If you find at least ONE font which shows the specific characters - your translation will be included.

    Files must be saved in UTF-8 + BOM in MAC format (3 bytes for BOM, UTF encoding, CR for new line - NO LF (0x0A) codes in your files. No special escape characters! (\x** \n \r ...)



    After I publish the language file, the languages without translation will be removed before publishing the next official version.



    ***


    * LANG_DEFAULT.TXT - 492 labels

    To generate LANG_DEFAULT.TXT you must enter "debug mode" by holding L2+R2 during startup of multiMAN. Check the next image.

    ***

    I also added check if the language files are up to date and compatible to avoid problems.



    Always check language.cpp if you're uncertain for some labels.

    For example, there are two labels named "Other". First for alphabetical grouping and second for "other" genre. In English both are the same, but in most languages it may be different.

    D
    Last edited by Jay-Jay; 12-09-2011 at 04:05 PM.
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    ---
    Laugh and the world will laugh with you.
    Cry and you will be alone.
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  2. #2  
    deank's Avatar
    deank is offline multiMAN author
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    multiMAN ver 02.03.00

    * LANG_DEFAULT.TXT - 492 labels
    * Top menu labels in File Manager are shrunk a bit to fit longer translation labels
    * "Select" label in "System Settings" menu is moved a bit to the left to allow longer translation label
    * Fixed "Retro" label (appearing in English when using the Refresh icon)
    * Added support for Simplified Chinese (LANG_CN.TXT)
    * Added font support for Polish
    * Changed font proportions in "System Settings" menu
    * Changed "Language Selection" list menu
    * Fixed missing characters in XMMB column names
    * Added removing of LF characters on load
    * Added support for Traditional Chinese (LANG_CT.TXT)
    * Added support for Arabic (system font change in /dev_flash may be required for PS3 system dialogs) (LANG_AR.TXT)
    * Changed: Replaced unused multiMAN system font (in /fonts/system) with a new one so that a theme change can't overwrite it
    * Added support for Persian language (LANG_PE.TXT)
    * XMMB WEB column properly updated after language change
    * Order of languages in the selection menu is changed
    * Added Japanese language (by zch)
    * Removed some languages

    ***

    I also added check if the language files are up to date and compatible to avoid problems.



    Always check language.cpp if you're uncertain for some labels.

    For example, there are two labels named "Other". First for alphabetical grouping and second for "other" genre. In English both are the same, but in most languages it may be different.
    Last edited by deank; 07-20-2011 at 02:07 AM.
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  3. #3  
    Szalay's Avatar
    Szalay is online now iNtHEmIND
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    i see it more closer country, than hard to add ?

    { "HU", "Hungarian", "Magyar" },



    EDIT: THX deank =)
    также?
    Last edited by Szalay; 06-29-2011 at 11:15 AM.
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  4. #4  
    RobinCecil is offline Useless .NET dev
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    "Dutch" in dutch, is not "Netherlands" but "Nederlands".

    I'd also be happy to contribute with:

    { "DK", "Danish", "Dansk" }
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  5. #5  
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    sanya007 is offline multiMAN Ukrainian Translator
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    Ready to participate in translation

    { ''UA'', ''Ukrainian", "Українська"}
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  6. #6  
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    I also ready to contribute

    { ''MY'', ''Malaysian", "Melayu"}

    Thanks.
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  7. #7  
    Nathan_r32_69's Avatar
    Nathan_r32_69 is offline Developer / Spanish Translator
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    I´m ready for translate

    {"ES", "Spanish", "Español"}

    Rewards
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  8. #8  
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    However, once again, a Russian translation please give me
    I previously did for the psx-scene translation for sms and ule

    2, "RU", "Russian", "Русский"
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  9. #9  
    nawzad40 is offline Resting
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    Please Arabic-al-ʿarabiyyah

    "AR","Arabic-al-ʿarabiyyah,", "العربية"
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  10. #10  
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    ozayturay is online now multiMAN Addict / Turkish Translator
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    @m0h: No, Dean did not post it yet.

    Somebody in rush tried to translate from the source file language.cpp - multiman - PLAYSTATION®3 Application - Google Project Hosting but Dean stated that the order of the texts will be important and can be changed in the final language text file.

    No need to hurry. When it's released we'll translate.

    @Dean: I'm still here and willing to translate { ''TR'', ''Turkish", "Türkçe"}
    EFnet Web IRC #multiMAN
    http://chat.efnet.org:9090/?channels=%23multiman
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