The major problem with that is, is that the managers need to get the direct launch support working 100%.
Because this lib is just for the apps to support NTFS formated devices.
As soon as you try to mount a game from a NTFS formated device, the PS3 won't be able to see the file, since the kernel can't read this filesystem.
Same reason why we don't have network streaming. WIth the current payload you can only tell the kernel to read from devices formated with filesystems that the PS3 can read out of the box, like FAT.


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