Forum: multiMAN - Discussion related to the wonderful multiMan multifunctional tool for your PS3 by DeanK!


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Thread: multiMAN - multifunctional tool for your PS3 (Game manager/File manager/FTP/AVCHD/BDMV)
  

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  1. #2051  
    deank's Avatar
    deank is offline multiMAN author
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    Here I'll attach a WIP for what I posted earlier:

    * multiMAN updated version to support special case of [R3] shadow copy
    * ebootFIX PC application

    There is a readme for ebootFIX application.

    ****

    Step 1: Drag & Drop a GAME folder to ebootFIX.exe (I'd suggest to drag&drop PS3_GAME folder)
    Step 2: If everthing goes well you'll get two PKG files + instructions TXT:

    For example:

    1) Drag&drop: F:\GAMES\BLES00682-NFS_Shift\PS3_GAME
    2) You get 3 files in multiMAN_eboot_pkg folder:

    * PS3PKG-BLES00682_00-NEEDFORSPEEDSHIF.pkg
    * PS3PKG-BLES00682_00-NEEDFORSPEEDSHIF_355.pkg
    * PS3PKG-BLES00682_00-NEEDFORSPEEDSHIF.txt


    The last one is instructions how to proceed:

    For example:

    Code:
    Steps:
    ========================================================================================
    !) Delete all GAME DATA you may have on you PS3 system for "Need for Speed™ SHIFT" game!
    
    1) Open multiMAN in file manager mode on your PS3 system
    2) Browse to your game (on internal HDD) and press [R3] while PS3_GAME folder is selected
    
    3) This operation will create SHADOW copy of "Need for Speed™ SHIFT" to:
           --> /dev_hdd0/G/E00682
       and --> /dev_hdd0/game/BLES00682
    
    4) Exit multiMAN
    
    5) Copy the generated PKG file to the root folder of USB stick or USB HDD:
       --> for firmwares 01.90-03.41: [PS3PKG-BLES00682_00-NEEDFORSPEEDSHIF.pkg]
       --> for firmwares 03.55-     : [PS3PKG-BLES00682_00-NEEDFORSPEEDSHIF-FW_355.pkg]
    
    6) Install the PKG file from [* Install package file] menu on your PS3
    7) Launch the game directly from "Need for Speed™ SHIFT (HDD)" icon on the [GAME] column in XMB
    ========================================================================================
    *) DISCLAIMER: Use this application ONLY with legally owned content!
    The automated SHADOW copy creates properly named subfolders in /dev_hdd0/G/ folder depending on the GAME_ID. By doing this - all game shadows are in the same location with recognizable folder names.

    Dean

    p.s. Attachment removed. Blame all the nice guys who call me "DICK" for asking all of you to stay on topic.
    Last edited by deank; 01-17-2011 at 03:38 PM.
    If you like multiMAN or multiAVCHD, support the development with a small donation. Click here.
    ---
    Laugh and the world will laugh with you.
    Cry and you will be alone.
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  2. #2052  
    cp0020 is offline Member
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    Quote Originally Posted by fldash View Post
    Wow, give deank a break... He'll update multiMan when he sees fit. If you don't like it, the source for GAIA is available, feel free to modify it to poke the required syscall into lvl2.
    someone's a bit cranky
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  3. #2053  
    chesh's Avatar
    chesh is offline New Moderator on the block
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    Quote Originally Posted by misthero View Post
    it seems is easy to get multiman working, not tried myself
    Thing is, where did he call syscall36.h? One is all in C and the other is in assembly.
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  4. #2054  
    Wutangrza's Avatar
    Wutangrza is offline Member
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    Quote Originally Posted by deank View Post
    PEEK & POKE FIRMWARE REQUIRES THAT THE MANAGER POKES THE PAYLOAD SOMEWHERE IN THE MEMORY.

    UNTIL I HAVE MORE INFORMATION ABOUT THAT - THERE IS NOTHING TO RELEASE.
    Hey Dean, so I just implemented what was outlined on flukes blog. flukes1's blog

    lv1dumper. This is an application which runs on the PS3 that you can compile and package using PSL1GHT and geohot’s tools. After running it, lv1 will be mapped at 0x8000000014000000 with read/write access, and you will be able to poke lv2 without the system shutting down. It disables the new lv2 memory hashing feature Sony added to 3.55 (probably to stop future USB jailbreaks).
    I'm not entirely sure what else is needed for support with multiman, can you not take care of whatever remaining payloads are needed on the app side as opposed to on the firmware side now that we have a peek/poke enabled CFW?
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  5. #2055  
    Knoedel is offline Registered User
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    Wutangrza just wanted to say thank you for your work on this cfw, you and flukes1 are legends.
    now its your turn dean, please dont let us down on this one.
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  6. #2056  
    Lyah is offline Registered User
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    Quote Originally Posted by deank View Post
    Here I'll attach a WIP for what I posted earlier:

    * multiMAN updated version to support special case of [R3] shadow copy
    * ebootFIX PC application
    Thanks Deank, I'll try this version and report back later
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  7. #2057  
    Whisker is offline Registered User
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    Would someone mind posting a mirror of the covers rar file? I get an error when I open it.
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  8. #2058  
    mеdi01 is offline Banned
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    Quote Originally Posted by chesh View Post
    Thing is, where did he call syscall36.h? One is all in C and the other is in assembly.
    The syscall36 patch isn't there, as far as I can read the code.
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  9. #2059  
    misthero is offline Member
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    Quote Originally Posted by chesh View Post
    Thing is, where did he call syscall36.h? One is all in C and the other is in assembly.
    I'm not a coder, do this answre your question?


    <segobi> this only works for wutangrza fw
    <segobi> lv1dumper wth source
    <segobi> Hotfile.com: One click file hosting: lv1dumper.tar.gz

    <segobi> __asm__ __volatile__( and ppc asm instructions from syscall36h.s + some additional coding
    <segobi> thats all

    <segobi> be sure to install psl1ght
    <segobi> to compile

    <segobi> Not sure if releasing the fully patched pkg is legally ok
    this is all i got...

    the syscall he is talking about is this: https://github.com/kakaroto/PL3/blob.../syscall36.h.S
    Last edited by misthero; 01-17-2011 at 03:01 PM. Reason: edit
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  10. #2060  
    dfgas is offline Registered User
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    Quote Originally Posted by deank View Post
    Here I'll attach a WIP for what I posted earlier:

    * multiMAN updated version to support special case of [R3] shadow copy
    * ebootFIX PC application

    There is a readme for ebootFIX application.

    ****

    Step 1: Drag & Drop a GAME folder to ebootFIX.exe (I'd suggest to drag&drop PS3_GAME folder)
    Step 2: If everthing goes well you'll get two PKG files + instructions TXT:

    For example:

    1) Drag&drop: F:\GAMES\BLES00682-NFS_Shift\PS3_GAME
    2) You get 3 files in multiMAN_eboot_pkg folder:

    * PS3PKG-BLES00682_00-NEEDFORSPEEDSHIF.pkg
    * PS3PKG-BLES00682_00-NEEDFORSPEEDSHIF_355.pkg
    * PS3PKG-BLES00682_00-NEEDFORSPEEDSHIF.txt


    The last one is instructions how to proceed:

    For example:

    Code:
    Steps:
    ========================================================================================
    !) Delete all GAME DATA you may have on you PS3 system for "Need for Speed™ SHIFT" game!
    
    1) Open multiMAN in file manager mode on your PS3 system
    2) Browse to your game (on internal HDD) and press [R3] while PS3_GAME folder is selected
    
    3) This operation will create SHADOW copy of "Need for Speed™ SHIFT" to:
           --> /dev_hdd0/G/E00682
       and --> /dev_hdd0/game/BLES00682
    
    4) Exit multiMAN
    
    5) Copy the generated PKG file to the root folder of USB stick or USB HDD:
       --> for firmwares 01.90-03.41: [PS3PKG-BLES00682_00-NEEDFORSPEEDSHIF.pkg]
       --> for firmwares 03.55-     : [PS3PKG-BLES00682_00-NEEDFORSPEEDSHIF-FW_355.pkg]
    
    6) Install the PKG file from [* Install package file] menu on your PS3
    7) Launch the game directly from "Need for Speed™ SHIFT (HDD)" icon on the [GAME] column in XMB
    ========================================================================================
    *) DISCLAIMER: Use this application ONLY with legally owned content!
    The automated SHADOW copy creates properly named subfolders in /dev_hdd0/G/ folder depending on the GAME_ID. By doing this - all game shadows are in the same location with recognizable folder names.

    Dean
    for this to work you can't do updates right?
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