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lv2 patcher but should be used in the first installation of MM??
No, nothing lv2
BDEMUv2 install, just after multiMAN
I do so MN Bdemu2 lv2 patcher is not good? as must be done??
you must use BDEMUv2 with multiMAN...
some features require BDEMUv2
After you install the multiMAN 2.01.00 to install the BDEMUv2 file.pkg
Here is a test update for those of you who experience freezing/lockups:
multiMAN ver 02.01.00 UPDATE (20110626-143000).pkg (552.81 KB)
Please install it over 02.01.00 and check if you still have the problem. Report back!
If you like multiMAN or multiAVCHD, support the development with a small donation. Click here.
Laugh and the world will laugh with you.
Cry and you will be alone.
A greeting deam from the update 2.01 the MM changes only the menus there is some solution?
Retraction of my 'album method' suggestion... :(
Retraction of my 'album method' suggestion... :( –
I've made some further tests of how XMB stores music when copying to internal HDD from a USB drive, and it turns out that their methods are even more insane than I was previously aware of, in a way that invalidates my suggestion for use of 'replacement' folder names in XMMB.
I had assumed that there was a one-to-one relationship between the album folders copied from the USB and the resulting album folders created by XMB in the internal HDD, with only the weird name encryption messing things up. I thought so because that is how it appeared to work in my tests with smaller albums. But that is not really how it works at all. They have some truly weird system for how to split up the material into subfolders in a highly inefficient way that seems to have no other reason than to confuse things.
Eg: I copied a single album folder containing 25 songs from a USB drive to the internal HDD via the XMB command for such copying.
This resulted in XMB creating three separate folders, each with a two-letter name, the first one containing only the first song, the next one containing 19 songs, and the final one containing 5 songs. As you can see the numeric distribution of these files is completely insane, as a simple two-folder split could have satisfied any count limitation they might have.
Since there is no one-to-one relationship between the original album structure and the folder structure on HDD, a simple name string replacement scheme like I suggested earlier has no chance of working.
But I still think a simple folder-based presentation should be used for Music folders not related to the XMB column folders on the internal HDD.
Best regards: dlanor
Well after some test I have to say that I would not just copy the TROPDIR and LICDIR without changing the id in PARAM.SFO from BLES80608 to what the game id is. Some games use that id as where it saves its game data like Assassin's Creed Brotherhood. If need be you could just replace the file like lastgame dose and restore it when multiman starts up. It well always show as multiman because the name dose not change till you start the package. Well good luck and I hope it all works out.
Next on some of my testing I made a package with id TEST12345. Now 2 of my games want to save using that as the save id. Dose anyone know how to completely remove a game save location so the game can chose another. Thanks for any help.
interface language –
what about greek language?anyone in the forum to translate?if not i can do that!but i wait for deank to put support for greek language i dindnt see it in the last test version!
When reporting back. remember to do like dlanor. Try give as much info about your setup as possible.
Originally Posted by deank
For instance, where it freezes, what you think you have that might cause it, if you have a lot of media or roms, what firmware you use, maybe even if you have went from one firmware to another or if have used mfw builder at any point, maybe even any failed attempts at installing linux or anything that meant using another syscal or peek/poke.
ps3 file manager
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