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multiMAN on DEBUG unit???
multiMAN on DEBUG unit??? –
I have one little question. It is possible to run the newest Version of multiMAN on a PS3 DEBUG/TEST unit/kit? If I want to start multiMAN, every time I get a freeze at the welcome screen. It makes no difference if I was on DEX 3.55, 3.41, 3.15 or lower. Every time I get a freeze. I tried a self-made DEX CFW with settings like Kmeaw-CFW but I get the same result. If there is any chance to run it properly?
of course its freezes
the debug fw dont have the kernel patches to active the peek and poke and the other features
And it is possible to activate it with a CFW for example?