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#1
multiMAN on DEBUG unit???
multiMAN on DEBUG unit??? –
10-14-2011,05:57 PM
Good evening,
I have one little question. It is possible to run the newest Version of multiMAN on a PS3 DEBUG/TEST unit/kit? If I want to start multiMAN, every time I get a freeze at the welcome screen. It makes no difference if I was on DEX 3.55, 3.41, 3.15 or lower. Every time I get a freeze. I tried a self-made DEX CFW with settings like Kmeaw-CFW but I get the same result. If there is any chance to run it properly?
Thank You
Best regards
Roxanne
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10-14-2011,08:58 PM
of course its freezes
the debug fw dont have the kernel patches to active the peek and poke and the other features
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10-15-2011,03:15 AM
And it is possible to activate it with a CFW for example?
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