after i got internet connection problems with the unofficial rebug patch i thought i make a rebug 3.55.2pup myself but with the update integrated. and to do this i had to edit the coldboot replace task to add the option to replace the vsh.self, which is the update.
usage:
put the xxx.tcl file from archive in ps3mfw task folder
just place the vsh.self from archive to directory with all the other files such as pup and coldboot files and select the "Replace coldboot files" task. then select coldboot.raf, coldboot-multi, coldboot-stereo (must search yourself these) and then the provided vsh.self to replace. thats all. if you don't trust me just unpgk the rebug 0.2 update and use the vsh.self.
ok, i've got too much free time at the moment so i've made a rebug 3.55.2 all inclusive task for ps3mfw with a different priority (as rebug doesn't need any other patches). it is now the first item in ps3mfw and includes the updated vsh.self, the dynamic rebug theme and the rebug privacy patch.
if you point to your patch then i had problems overall. i couldn't get any connection regardless of wireless or with cable. with a mfw i have no problems at all.
and to replace the pkg, i don't know where to look for. the rebug folder is not available somehow or the selector pkg could not be found.
If you're using the MFW builder for everything instead of the failoverflow tools as is, some considerations:
1) The selector's path is: dev_flash/rebug/packages/Rebug_Selector_1.X.pkg (where X= expected included selector)
2) MFW builder is programmed to search the Temp extraction folder first, for an already existing destination file before attempted PKG extraction. If you copy in a required file, during a script pause (not before, since it wipes the Temp before beginning) it will inject it into the PKG.
3) Correspondingly, if you delete a file during a script pause, it will be omitted during the repackage.
4) The packaging tool will fail with an error if the working folder is committed to shell memory during operations. (In layman's terms, make sure you don't have the Temp folder open when you resume the script.)
These restrictions don't exist if you parse with a bash script.
hi is it possible to unpack dev_flash and repack again. i wanna delete some files and put some other files in it.
There is no problem with ps3mfw to put files in it but i don't know how i can delete folders.
there are many unpack pups utils but no unpack utils to unpack dev_flash
i'm working with windows 7 so can anyone help me please :-S
hi is it possible to unpack dev_flash and repack again. i wanna delete some files and put some other files in it.
There is no problem with ps3mfw to put files in it but i don't know how i can delete folders.
there are many unpack pups utils but no unpack utils to unpack dev_flash
i'm working with windows 7 so can anyone help me please :-S
I just mentioned you can delete files by removing them from the temp folder. Set the files names you want to change in MFW builder, delete them when prompted from the extracted temp, CLOSE the temp folder, and resume the script. The pkg's and finally completed PUP, will have the files omitted.
Thx for the reply wmxp but i have 2 questions, first question: can i put the script on hold???? so i can easly put in some new folders howto, second queston how can i see all the folders from dev_flash. i know to look in the folder temp->mfw->dev_flash but how can it extract all dev_flash folders.