I'm making one last comment then I'm not going to post about this in the thread again since it has been asked not to.
Originally Posted by evilsperm
I know EXACTLY what goes into making a game I've read plenty of data and cost/profit ratios to know what the cost of making a game is.
Want some examples?
Black ops: Cost=30 million USD/Profit= Over 1 billion USD and the game sucked.
God of War III: Cost=44 million/ Profit 33 million FIRST DAY + MUCH MORE - at least it was decent?
Now, lets look at a "bad" game
Mafia 2: 25-35 million dollars production cost\profit 11.5 million through steam PC ALONE, estimated possibly an extra million units on xbox360 and at least 600k on Ps3..you do the math.
Trust me, game companies don't need to charge 60 dollars a copy for a game.
Like I've said, I don't mind people saying games shouldn't be played on CFW psn, but don't bash piracy and try to defend the corporations or say that CFW PSN has no use, we deserve DLC either way.
That's the last word.
I apologize a thousand times for hijacking the thread, I just had to defend myself being accused of not knowing what you are speaking about I take very seriously.
That is fair sir, and I except that opinion and I'll admit some DLC is overpriced crap but I love Mass Effect and MOST (not dragon age 2) bioware games enough to at least give them a benefit of a doubt...and I feel like if I don't play the DLC I am somehow missing out on a part of the experience but I totally understand.
Originally Posted by Thefinalkefka
Just look at it from my side, there are good reasons for arguing the other position.
If you don't stand for something you'll fall for anything.
I was bangin' 7 gram rocks, that's how I roll - WINNING
I have one gear - GO - Epic Winning
"Are you bi-polar?" I'm bi-winning, where here win there win everywhere!