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Thread: REBUG 4.21.2 REX EDITION and COD:MW4
  

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  1. #1 REBUG 4.21.2 REX EDITION and COD:MW4 
    Anonymus is offline Member
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    Hi guys ! I've just updated from Rebug 3.55.2 to REBUG 4.21.2 REX EDITION and i was wondering if i could run COD:MW4 or any new release ?

    Thanks.
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  2. #2  
    Griff is offline Member
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    Yeah you can run some of them without fixes but the games that require 4.25 fw+ you have to find fixes or fix them yourself.. And mw4 isn't out yet? If you mean 3 then yeah that'll run with no fix. Honestly I recommend rebug 4.30.1 or Rogero 4.30 v2.05 over that Rex stuff. It's just less of a hassle.
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  3. #3  
    szczuru's Avatar
    szczuru is online now eŁDeZet Ma(j)ster
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    I think he meant CoD4: MW

    Try run it from internal HDD with multiMAN with "BD-Mirror" option enabled.
    by szczuru® 2013
    ============
    PSP2PS3 always current version:
    https://www.dropbox.com/sh/lt5ggtuwnskcmor/SYg9kcp2V2
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  4. #4  
    Anonymus is offline Member
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    Quote Originally Posted by Griff View Post
    Honestly I recommend rebug 4.30.1 or Rogero 4.30 v2.05 over that Rex stuff. It's just less of a hassle.
    What's the point of being on Rebug 4.21.2 then ?

    Can i update straight to Rebug 4.30.1 ?
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  5. #5  
    Griff is offline Member
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    There is no point of being on Rebug 4.21.2 for the regular user. And yeah you can update straight to rebug 4.30.1 through xmb.
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  6. #6  
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    Quote Originally Posted by Griff View Post
    There is no point of being on Rebug 4.21.2 for the regular user. And yeah you can update straight to rebug 4.30.1 through xmb.
    yes there a point... 4.21.2 REX is like 4.21 DEX but with more features.
    if you dont know what we can do on a DEX frimware, well we can do some Real Time Memory Editing. if you dont know what that is well look on different forum's.
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  7. #7  
    Griff is offline Member
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    Quote Originally Posted by Zaapata View Post
    yes there a point... 4.21.2 REX is like 4.21 DEX but with more features.
    if you dont know what we can do on a DEX frimware, well we can do some Real Time Memory Editing. if you dont know what that is well look on different forum's.
    Yea I know about real time memory editing but I'm not a cheater... I'm a gamer that prefers a challenge...real time editing would take that away ... Unless there is something useful you can do with it.. Like restructuring landscapes, creating my own missions on the fly etc like a real mod would be. Than yeah I'm gonna see it as kinda pointless man. Though If your on multiplayer where everyone can do it that'd be kinda cool I guess.
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  8. #8  
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    Quote Originally Posted by Griff View Post
    Yea I know about real time memory editing but I'm not a cheater... I'm a gamer that prefers a challenge...real time editing would take that away ... Unless there is something useful you can do with it.. Like restructuring landscapes, creating my own missions on the fly etc like a real mod would be. Than yeah I'm gonna see it as kinda pointless man. Though If your on multiplayer where everyone can do it that'd be kinda cool I guess.
    The point is that Real Time Modding can't be patched .

    You can do for you and all player in your lobby aslo. I prefer seeing people doing RTE than frezzing or abusing people with their stupid mod.
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