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So has anyone actually tried this yet? Or maybe CyberSkunk could enlighten us some?
to say there is no risk involved is stupid,this is the private developer network you are connecting to ,you stand out like a sore thumb.......
For the people asking if this will enable retail PSN, it will not so don't ask again :P
People are working on retail PSN support but we will not be. I feel as many others that CFW and PSN should not be mixed what so ever. You do however have access to the sp-int and prod-qa networks but for how long no one knows. Some games will work on those networks as long as others are on them as well, so if there are a few thousand people using rebug on sp-int and all playing the same game you just might be able to play each other but this is no guarantee. I can tell you 100% without a doubt that everyone will abuse the sp-int network and $ony will patch it within a week, it will also really piss off the people with TEST units they got from other channels because then they will be shit out of luck trying to get on those networks, so PLEASE do not abuse sp-int!
~evil
I duped the above post from the main rebug official release thread in our latest news section. The above is the final truth direct from the people behind REBUG and you should all take notice of his words!
Since this will just turn into a nasty flame debate i already had to delete a bunch of posts i am now closing this thread as nothing more can be gained from this subject!
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