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Thread: Codename: Rebug
  

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  1. #71  
    SnoopDo2G's Avatar
    SnoopDo2G is offline Play$tation'$ Don Doggy$tyle
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    Quote Originally Posted by [C*] View Post
    Are Debug functions such as the running of PS1 and PS2 backups working? What about PS3 backups?

    Guides are here if you haven't tried it:
    Code:
    http://www.ps3news.com/forums/ps3-debug-test-consoles/playing-ps2-ps3-backups-test-ps3-104094.html
    Code:
    http://www.ps3news.com/forums/ps3-debug-test-consoles/ps3-test-tool-debug-game-backup-guide-109988.html
    Thanks for the info, i can't wait to convert my retail 20GB PS2 Hardware compatible into a debug unit so i could play some ol school games...
    because my BR's are still dead... how awesome to have 5 BR Drives laying on the floor and non is working... damnn Sony and their top notch quality BR lenses (irony inside)

  2. #72  
    devil303's Avatar
    devil303 is offline Developer
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    Quote Originally Posted by krunchy View Post
    FREAKY! I also have COD and RDR backed up to my HD, and I use Gaia. I recently added ACB too though, but still.

    Seeing the choice between Silk and WebKit @2:20 gave me 1/2 a stiffy. I would have liked to see the in-browser option list, or the WebKit engine... I'm especially interested to see if its possible to import a CA root.. Are bookmarks shared between engines?

    I'm very impressed. All I ever accomplished with FirmLoader was give my user icon some fangs...

    Incase you dont know no extra files are needed to display those options its just the webbrowser debug menu entry in xregistry.sys, change to 00000001 instead of 00000000, that was discovered ages ago, you dont even need to boot with JB, once xreg is changed these options always show up.

  3. #73  
    lordsolidor is offline Registered User
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    any news about the cfw?

  4. #74  
    beavisdave is offline Member
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    Quote Originally Posted by lordsolidor View Post
    any news about the cfw?
    if there was any new news about rebug it would be in this thread and the front page so no

  5. #75  
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    **UPDATE**

    Cyberskunk has been working around the clock and has made major progress!!!
    Today we bring to you Quick signup actually working on a retail console with Rebug! There are plenty of other debug features working, but I wont get into that right now

    I have blurred out the username from the quick signup to protect the account because $ony will know the password.

    Here are a few teaser pics of some good things to come

    imag0013.jpg imag0014.jpg imag0015.jpg imag0016.jpg
    imag0017.jpg imag0018.jpg imag0019.jpg imag0020.jpg
    imag0022.jpg imag0023.jpg imag0025.jpg

    I'm sure this will piss off quite a few devs that would like to never see RETAIL units turned into TEST units, but that the nature of the game

  6. #76  
    HiBit is offline Member
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    Thanks a lot evilsperm!

    But i think you should invest some $ for a better camera.

  7. #77  
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    lol thats Cyberskunk's camera :P

    I'll have some HD video in the next few days.

  8. #78  
    joshuab is offline Member
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    this is on 3.41 rite??
    doesnt quicksignup require u to have 3.55??
    can u log into psn after quick signup??

  9. #79  
    djbubba2002's Avatar
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    When is this going be release? I cant wait

    Keep up the good work

  10. #80  
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    Quote Originally Posted by joshuab View Post
    this is on 3.41 rite??
    doesnt quicksignup require u to have 3.55??
    can u log into psn after quick signup??
    I wont be answering any questions on PSN...
    This is on a 3.41 console.

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