Any Ideas?
I was wondering what the best shader combination for Snes9x. I know Snes games weren't meant to be played on 50 inch tv's and I was wondering which shaders will make it look as good as it does on my 21 inch computer monitor.
Printable View
Any Ideas?
I was wondering what the best shader combination for Snes9x. I know Snes games weren't meant to be played on 50 inch tv's and I was wondering which shaders will make it look as good as it does on my 21 inch computer monitor.
It's all a matter of personal taste, but my favorite on snes( and others that support it) is anti-aliasing + hq4x. Some people like the "old school" looking shaders, but i like the ones that enhance the graphics and make them pop.
Thanks Dude I forgot how I had mine setup but that configuration look 100x better then what ever shader combo I was using.
Anyone notice that with the latest snes9x next this shader combo isn't looking as good as it use to? Good way i use to judge the shaders is super mario world. It looked amazing in the past but when i put it on last night it looked like a pixelated mess! Like the sharpness was jacked up soo much, yet my sharpness setting on my TV hasn't changed. It never looked like that with the old snes9x builds. I had all the settings the same too. Custom scaling= 5x, triple buffering on, both shaders set to point filtering. Give it a look and let me know if it's just me. Play some of the first level and look at mario and the background.