Forum: PS3 Emulator Scene - Topics relating to the usage of emulators on your PS3 console to enable playing of old-school console games! Discussion of downloading or trading in dump'ed ROM's of these old-school games is NOT allowed!


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Thread: SEGA Saturn Emulator released for the PS3!
  

Page 3 of 8 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 72
  1. #21  
    sabin1981's Avatar
    sabin1981 is offline ~Retired~
    Join Date
    Sep 2010
    Location
    Tonsberg, Norway
    Posts
    2,429
    Downloads
    3
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    391
    Likes Received
    663
    That too
    Reply With Quote  

  2. #22  
    robo989 is offline Member
    Join Date
    Sep 2010
    Posts
    406
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    26
    Likes Received
    20
    Quote Originally Posted by Xeauron View Post
    Excellent work, if any computer is capable of keeping up with the 8 internal Satrun processors it's this one.

    Though I would have said SSF would have been a better program to port as the developer of that one is about 85% close to full speed Saturn emu.
    What have you been smoking!!? lmao, the Saturn only had 2 main processors running at about 30mhz. There is obiously a sound chip too and maybe another 1 for DSP effects, but we're talking a processor about as fast as a Sega Megadrive\32x for those.

    You're bonkers mate, no offense but you seem in awe or something?

    PSX has been emulated full speed since about 8-9 years ago on standard middle of the road PC hard ware of the time (1Ghz CPU\bog standard Geforce2 graphics card). A saturn is harder to emulate due to it having 2 main processors , but in reality Sega were the only developer who actually used both processors, 90% of games only used 1 hence all the crappy ports it got from the PS1. It was an absolute arse to develop for much like the PS3. Only the Ps3 isn't as bad as developers have had years to adapt.

    Anyway, yes its harder to emulate, but not much harder these days.
    Reply With Quote  

  3. #23  
    ChipD's Avatar
    ChipD is offline Member
    Join Date
    Mar 2007
    Posts
    116
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    This is great news.I miss my saturn.Blue stinger was the best game ever.
    Reply With Quote  

  4. #24  
    sabin1981's Avatar
    sabin1981 is offline ~Retired~
    Join Date
    Sep 2010
    Location
    Tonsberg, Norway
    Posts
    2,429
    Downloads
    3
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    391
    Likes Received
    663
    Quote Originally Posted by ChipD View Post
    This is great news.I miss my saturn.Blue stinger was the best game ever.
    Um, that would be the Dreamcast

    Quote Originally Posted by robo989 View Post
    What have you been smoking!!? lmao, the Saturn only had 2 main processors running at about 30mhz. There is obiously a sound chip too and maybe another 1 for DSP effects, but we're talking a processor about as fast as a Sega Megadrive\32x for those.

    You're bonkers mate, no offense but you seem in awe or something?
    http://en.wikipedia.org/wiki/Sega_Saturn#Processors

    The Saturn STILL isn't emulated 100%, not even on today's uber-rigs.
    Reply With Quote  

  5. #25  
    rivers's Avatar
    rivers is offline This Is Why We Can't Have Nice Things
    Join Date
    Sep 2010
    Posts
    211
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    1
    Likes Received
    0
    Made a video showing it up and barely running
    gotta crawl before you walk, gotta walk before you run.

    [ame="http://www.youtube.com/watch?v=uuPgJbJ53SM"]YouTube - Jailbreak PS3 Running Sega Saturn[/ame]
    Reply With Quote  

  6. #26  
    squarepusher2 is offline Developer
    Join Date
    Jul 2004
    Posts
    718
    Downloads
    0
    Uploads
    0
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    2
    Likes Received
    767
    Quote Originally Posted by run View Post
    10 minute setup and it's all done. Wireless dualshock can work on pc and any program can be made to use any joystick.
    V-sync synchronization is always a problem on my machine - and I can tell you have not had yet endured the trials of getting bSNES/SNES9x/SDLMAME entirely sound crackle-free by having to adjust the input rate ever so slightly.

    Believe me, it's a common problem - and it's definitely there, and nothing to do with my specific setup. I could get certain versions of SDLMAME working perfectly without sound glitches, then a specific revision came out and all of a sudden it started to crackle and pop like hell - because I did not configure the initial sound input rate beyond its default setting.

    Then you have all kinds of messing about with ALSA, Pulseaudio, Xaudio2, or what not.

    Simply put, I think it can be argued that a console emulating a console will always be better than a laptop/PC running a console emulator.

    You can now.
    That of course is no appropriate response to what I wrote. What I was highlighting was that it would be great if Elsemi would at least publish the sourcecode - you respond in kind by saying 'OH well - you can play it on your Windows box right now' - which is like totally skirting the issue - my main laptop does not have Windows and I don't even want it for that matter - therefore, not being dependent on Windows would be a plus, and for that, the sourcecode would be needed in order to port it to other architectures.

    And as an added side-effect, once it is made to work with ppc architectures, porting to PS3 would be straightforward.

    It looks like the guy behind nullDC is now finally going down this road (making it cross-platform) because of his desire to see nullDC on PS3. Hopefully Elsemi also shows similar interest.

    Just plug in your dualshock and load up nebula. The only advantage to emulators on consoles are having a nice controller based gui and it's easier to transport a console, but a laptop with hdmi out works just as well and can run perfectly now all the emulator types we'll ever see on ps3.
    Yeah, I've played Nebula M2 using a DualShock3 - but the DualShock3 working properly with vibration is dependent on Motion Joy, and I've not been able to get it working properly after having last reinstalled my system and installing a slimmed-down version of XP.

    But yeah, Daytona USA with a DualShock3 and rumble enabled was nice.
    Reply With Quote  

  7. #27  
    run
    run is offline Registered User
    Join Date
    Aug 2010
    Posts
    17
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Squarepusher - seriously, those setup problems with sound and v-sync are something that I've never come across in a long time. A lot of those problems can be alleviated by using windows, but I know how the feeling of not wanting to use windows for anything (I've tried 100% linux all the time, too many sacrifices). For software use free of stress, MS tech is a necessary evil.

    Simply put, emulators as they are now will have more config options on the PC than likely PS3 ports. Resolution flexibility, input, etc. The only time I've come across a superior experience with emus on consoles vs PC emus was with the 16-bit system emulators on the Wii simply because they could output at 240p and native 15khz via component which gives the best picture possible for these systems (when hooked up to an SD CRT), no stretching/filtering/anything. Something like that can't be done (easily) on PC emulators connected to sd crts.

    Overall though, in my opinion, convenience of having as many games as possible on your PS3 is the only advantage to emulators on PS3.

    @robo,
    Saturn is far more complex than PSX. Don't forget the two VDPs and other chips for everything else.

    [youtube]Q-lCJr0yVo8[/youtube]
    Reply With Quote  

  8. #28  
    scarmullet is offline Member
    Join Date
    Sep 2010
    Posts
    188
    Downloads
    1
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    4
    It was said above that you gotta crawl before you walk, well this emulator is practically standing since it is the first attempt at a Saturn Emulator on consoles. Makes me wish I knew how to program and make emulators, I'd be tinkering with it myself.

    When its done, it should be a great alternative to the console itself which is getter rarer in working form.
    Reply With Quote  

  9. #29  
    Arakon is offline Member
    Join Date
    May 2003
    Posts
    83
    Downloads
    2
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    0
    Not true, there's actually a Wii port that has been in development for some months.
    Reply With Quote  

  10. #30  
    robo989 is offline Member
    Join Date
    Sep 2010
    Posts
    406
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    26
    Likes Received
    20
    Quote Originally Posted by scarmullet View Post
    It was said above that you gotta crawl before you walk, well this emulator is practically standing since it is the first attempt at a Saturn Emulator on consoles. Makes me wish I knew how to program and make emulators, I'd be tinkering with it myself.

    When its done, it should be a great alternative to the console itself which is getter rarer in working form.
    You don't happen to be a full time cheer leader do you?
    Reply With Quote  

Page 3 of 8 FirstFirst 1 2 3 4 5 ... LastLast
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •