Well, before anything gets done homebrew-wise, tool-chains will have to be made (or the Sony SDK will have to be used, but no one legit will want to touch that) and that is going to take time and effort. Projects like this by devs like this are going to help split the PS3 wide open in the long run.
Personally, I'm hoping for another Nethack clone like I have on my CFW PSP (that I've put more time than I'm willing to admit), but maybe that's just me. ;)
Fine let him try but don't give him a cent of donation. Too many people are trying to cash in on the PSjailbreak hype and claiming to get the hack to work on their phone, gameboy, calculator, toasters and want donations for it.
Originally Posted by remainnameless
No honors amount thieves right? We are all there to steal games, don't expect everyone to be honest especially when it comes to money.
...the way he asked for donations was rather tacky.
It's more of a moral thing, most people that are against piracy are against it because it takes money away from the developers.
Originally Posted by flex360
Morally speaking, piracy on an outdated system isn't much of a dilemma, and no one really has any incentive to battle it - considering that there isn't really any money being lost. (in reference to the Dreamcast since im fairly certain that PS2 games are still being manufactured..... right?)
but this is all very off topic.
ON TOPIC however: Im excited to see first news of homebrew on the PS3 scene :D We've waited a long time to see the scene pan out.
Money is the only reason we haven't seen a PS2 emulator for the PS3 yet. Sony can develop one, but they won't because of the profits they're still making off of PS2 consoles. They patented their emulator more than a year ago, but haven't released it to the public for this sole reason.
Originally Posted by Evi1d33d
Now that's what I'm talkin' bout Willis!
He needs money for a PS3 to develop on.
Needs money for a JTAG console to develop on.
He requires/wants a copy of Zelda to test on the Wii.
Why not work on one platform at a time?
Definitely big thumbs up to him for his time & commitment towards projects that can benefit millions, but ummm maybe focus on one.
Not trying to be a total prick, just saying is all.
Try running PS2 emulator using "high level language" code. This means you would be running in interpreter mode - I wish you luck. Without writing new recompilers (iop, ee, vus), there is no way do get a decent speed (try it on PC, you'll see the DIFFERENCE). And then there is also GS to emulate, which is a pain in the ass on its own and requires some quite api specific coding (porting all those fragment programs to ps3...)
Originally Posted by Daisako
they would never release any emulator of their own hardware to the public. and i think they stopped manufacturing ps2's recently. and i think psp sells much better than ps2 nowadays.
Originally Posted by mrbradeli
right now they are slowly getting around with releasing 'improved' versions of some best selling ps2 games. it would be natural to assume that they are bundled with some ps2 emulator, or built against some kind of special sdk that allows to compile ps2 software as native ps3 software.
rewriting a game from ps2 to ps3 sounds like too much effort. maybe they have do some special sdk that allows to easily recompile ps2 game as ps3 executable with just a few modifications.
i would rather opt for an ps2 emulator bundled with the game - it's more realistic option, since they've been emulating ps1 on ps2, psp and ps3, and psp on ps3 (psp-minis). and used to emulate ps2 partially in software on some ps3s.
plus, they obviously know the ps2 inside-out.
I am running Core 2 Quad Q6600, 4GB RAM, 9800GTX+ and I can FFX at pretty much full speed. Same with both Persona games with a little of tuning.
Originally Posted by Hassan7317
And btw, my computer is nearing it's limits age-wise.
Your computer ain't good, it's borderline decent (obviously it's the same with mine).