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PsX emulator on 3.55? –
02-28-2011,11:05 AM
Im aware there is one on 3.41, but I cant seem to find a working one that works on 3.55. Is it really that hard to make it so that it works without having a jailbreak dongle in?(not experienced at coding at all so this isnt a sarcastic question). Cant we just run the lv2.pkg and use those payloads instead?
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02-28-2011,11:34 AM
There is a beta psx emulator for 3.55 but its completely unusable. Google "psx ps3 emulator 3.55 kmaew pkg". Or something along those lines.
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02-28-2011,02:58 PM
Yeah i forgot to mention that. I used that too but it im surprised its even in beta it doesnt really work.
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02-28-2011,03:02 PM
There isn't one (that's usable) currently on 3.55, i too find it a little strange that arguably the most wanted emu on PS3 is nowhere to be seen, it does seem oddly that there is very little dev interest in porting an existing emu (Epsxe would be nice) or coding something from scratch for PS3, but who knows maybe they are just being very coy.. time will tell!
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02-28-2011,03:15 PM
Im sick as hell right now, and I don't feel like downloading an svn client to pull source from google code, but as I remember it the rather crappy psx emu for 3.41 required peek poke, so the offsets just need to be changed to those of 3.55 the same way freeflash was ported over. I'll look later.
-=sometimes we go outside to get inside=-
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02-28-2011,03:16 PM
It would probably end up being rather pointless to port a PSX emulator, as soon as we gain full access to the built in PSX emulator (with or without the keys), all work put in to porting an emulator would become meaningless, - I think most devs realize that, therefore there isn't much interest.
Also i heard that EPSXE was a no go, either closed source or incompatible. Im also fairly certain that the built in emulator is superior.
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02-28-2011,04:06 PM

Originally Posted by
8bitpenguin
It would probably end up being rather pointless to port a PSX emulator, as soon as we gain full access to the built in PSX emulator (with or without the keys), all work put in to porting an emulator would become meaningless, - I think most devs realize that, therefore there isn't much interest.
Also i heard that EPSXE was a no go, either closed source or incompatible. Im also fairly certain that the built in emulator is superior.
I read somewhere that Math confirmed that he can run PSX games as eboots(similar to running them on the PSP) however that requires the NPDRM keys(or however the acronym goes) which nobody wants to share, or release anonymously for that matter.
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02-28-2011,04:43 PM
Not sure why this isn't common knowledge but Mednafen does PSX and works fine on 3.55. It's only upto about 50% speed at the moment (I tried Crash Bandicoot) but it might be enough for certain games.
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02-28-2011,04:50 PM

Originally Posted by
subcon959
Not sure why this isn't common knowledge but Mednafen does PSX and works fine on 3.55. It's only upto about 50% speed at the moment (I tried Crash Bandicoot) but it might be enough for certain games.
Yea i have tryed it and it doesnt do very good. There are alot of games that dont load and the ones that i have got to load only run about half the speed.
Now im not knocking the author cause i think its great but as for ps1 it just hasnt matured enough to be playable. Maybe soon it will be playable and we wont have the need for the internal ps1 emu.
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02-28-2011,05:43 PM

Originally Posted by
pr0adam
I read somewhere that Math confirmed that he can run PSX games as eboots(similar to running them on the PSP) however that requires the NPDRM keys(or however the acronym goes) which nobody wants to share, or release anonymously for that matter.
They would probably have been released a while ago if Sony's scare tactics hadn't been so shockingly successful. We'll get them eventually when things settle down. And even if we don't, someone will figure out a way.
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