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Mini's are just PSP EBOOTs. So are the PSX game. The PS3 reads them directly, however, after some special processing.
Originally Posted by Qraze
On a side note: the NGP has full backwards compatibility with both PSP and PS3 games
okay, i get that.
now, earlier i used a pc program to update gt5 by making the update into a psn pill type package ready to install after i put it into dev_0hdd_vhs something or another.
could we not try that out with a psp game or would that be a bust as the psp game wouldn't have an xmb path? would that be all it takes, just to edit the eboot to show up in the xmb? and maybe do some editing to make a path for the game saves and other data to go into?
i know it can't be that easy but maybe it is.
Re: PS3 backwards compatibility: HELL NO! Although it is easy for devs to port their games to the NGP.
Originally Posted by MaX_SLayeR
You forgot to mention PS1 game support too. Hopefully PS2, but if the PS3 can't do it...
Originally Posted by xiaNaix
Nothing against Math (legend). Next quote irrelevant to above lol.
Originally Posted by sabin1981
After reading 4 pages, can I conclude that there is still nobody working on PSP Emu?
Bah, no classics at all on the PSP...sure some good games, but i want a emu with the games i grew up with.
Someone really needs to make a N64 Emulator....
so if we get a working emulator, do the emulators that work on psp also work on the psp emulator?
say daedalus, which is almost working on the psp
neah, kidding... while waiting for stand-alone emulators.
p.s. Jpcsp running within a native (and optimized) linux on the ps3 would work but then again, who wants to start linux on the ps3, just for psp emulation? (and lets say until then Jpcsp would really, really rock)
This is genius.
Originally Posted by Medox