Forum: PS3 Emulator Scene - Topics relating to the usage of emulators on your PS3 console to enable playing of old-school console games! Discussion of downloading or trading in dump'ed ROM's of these old-school games is NOT allowed!


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Thread: PS3SX - PSX emulator released.
  

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  1. #521  
    xipi is offline Member
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    pcsx has just few games workin
    if other emu like psx 1.13 hav been ported we encountered less issues
    but i didnt find the original source of that emu
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  2. #522  
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    Quote Originally Posted by sabin1981 View Post
    True enough, though if I'm not remembering incorrectly; don't advanced emulators like PCSX/ePSXe have SC emulation? I don't recall having to use .sub files for a long, long time. Probably wrong on that, I'm not sure, my memory is hazy at best.
    ePSXe does have SC emu, since I was able to play any PS1 game without needing .sub files.

    Quote Originally Posted by dlanor View Post
    True, but such patches may still be required to use the protected games with the new emulator, as I doubt that it supports sub-channel access yet.

    The PS3SX version I have always crashes if any extra files are included in the image folder in addition to the main ".img" or ".bin" files of the the game images. So if I include ".ccd", ".cue", or ".sub" files the emulator just goes BSOD. And since it is the ".sub" files that contain the sub-channel data this has made it impossible for me to run any games with such protection in this emulator.

    Btw:
    I also took advantage of the brief period of fully working PSN spoofing we had some weeks ago, to buy PSN versions of the major PS1 RPGs they offered (FF7, FF8, FF9, Vagrant Story). I guess I could have skipped FF7 since the console does boot my original discs of that game (no copy-protection on FF7), but I decided that I prefer having it on HDD anyway.

    Best regards: dlanor
    Dammit! They have Vagrant Story on PSN? loved that game, sad I missed on it.
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  3. #523  
    dlanor is offline Member
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    Quote Originally Posted by sabin1981 View Post
    True enough, though if I'm not remembering incorrectly; don't advanced emulators like PCSX/ePSXe have SC emulation?
    Sure they do. And normally this is done by demanding use of the CloneCD format, which includes ".sub" as one of the 'extra' files beside the image file which holds the normal sector data (but none of the sub-channel data). I think the MDS+MDF format may also include sub-channel data, but I'm not sure if any EMUs use that format.

    I don't recall having to use .sub files for a long, long time. Probably wrong on that, I'm not sure, my memory is hazy at best.
    And this is not the sort of thing you deal with directly very often.

    Once you've prepared a folder holding the needed files for a ripped game image, you can usually deal with that folder as a single unit (except for selecting which of its files an emu should launch). So then you don't really think much about whether it is a CUE+BIN image or a CCD+SUB+IMG image.

    Best regards: dlanor
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  4. #524  
    dlanor is offline Member
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    Quote Originally Posted by Digital-Spooker View Post
    ePSXe does have SC emu, since I was able to play any PS1 game without needing .sub files.
    Then it is not real sub-channel emulation that was used, but rather auto-patching of some kind.

    Real sub-channel emulation (which ePSXe does support) requires access to the real subchannel data, so as to emulate its access properly.

    Auto-patching may either attempt to remove known sub-channel test patterns from the game programs at load time, or to supply fake sub-channel data based on game ID. But neither of those methods is a true emulation.

    Dammit! They have Vagrant Story on PSN? loved that game, sad I missed on it.
    They do have it for Euro users anyway. But I'm not sure if US users access the same PSN assortment that we do. All my installed games end up in folders using an game ID starting with "NPE", and I know that US PSN stuff should have a similar "NPU" prefix (and I assume japanese stuff would use "NPI", in accordance with older Sony game ID conventions)

    So we may very well have a different assortment of games to choose from in each region.

    Best regards: dlanor
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  5. #525  
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    Quote Originally Posted by oldpainless777 View Post
    PS3SX PSX Emulator Source Code Released

    PSGroove.com - PS3SX PSX Emulator Source Code Released



    Front page should be updated.

    K
    Wont download. Seems like it was removed or something. can you post the Source on here? Even tried getting it from psgroove but same result.
    I didnt do it!!!
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  6. #526  
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    sabin1981 is offline ~Retired~
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    You can find the source here; ps3sx - Project Hosting on Google Code

    @dlanor

    Thanks for the input, mate. I knew ePSXe had something like that, I just couldn't remember >_<
    Quote Originally Posted by squarepusher2 View Post
    People like you HATE people who voice their disapproval - because it reminds you of something you would be doing yourself if you weren't such a spineless coward in the first place.
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  7. #527  
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    Quote Originally Posted by dlanor View Post
    Then it is not real sub-channel emulation that was used, but rather auto-patching of some kind.

    Real sub-channel emulation (which ePSXe does support) requires access to the real subchannel data, so as to emulate its access properly.

    Auto-patching may either attempt to remove known sub-channel test patterns from the game programs at load time, or to supply fake sub-channel data based on game ID. But neither of those methods is a true emulation.
    Ahh, thanks for explaining it dlanor, always eager to learn more about what I use

    Quote Originally Posted by dlanor View Post
    They do have it for Euro users anyway. But I'm not sure if US users access the same PSN assortment that we do. All my installed games end up in folders using an game ID starting with "NPE", and I know that US PSN stuff should have a similar "NPU" prefix (and I assume japanese stuff would use "NPI", in accordance with older Sony game ID conventions)

    So we may very well have a different assortment of games to choose from in each region.

    Best regards: dlanor
    Last time I was on the NA PSN, I didn`t see it, so I`m guessing it`s only for the EU/JPN PSN, shame, I missed getting the retail of that game all those years ago. How stupid I was in my adolescence.

    Edit: (posted Dec 29th)

    Quote Originally Posted by Destructoid
    And now the good news that all little Squaresoft fans have been waiting for -- we're finally getting some North American releases up in this bitch! The ESRB has revealed that Xenogears, Vagrant Story and more are heading to the NA PlayStation Store for enjoyment on your PS3 and PSP.

    As well as Xenogears and Vagrant Story, the PSN will also be getting Threads of Fate and Legend of Mana. All of which were rated by the ESRB with SCEA as publisher, which means they're heading to the PSOne Classics channel on the PS Store.

    This is terrific stuff. Vagrant Story has been available in Japan and Europe for ages, so it's great to see that and more finally heading out way. Which ones are you picking up?
    http://www.destructoid.com/xenogears...n-190473.phtml

    Means I can also grab another good game I missed. Xenogears woohoo
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  8. #528  
    dlanor is offline Member
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    Quote Originally Posted by Digital-Spooker View Post
    Last time I was on the NA PSN, I didn`t see it, so I`m guessing it`s only for the EU/JPN PSN, shame, I missed getting the retail of that game all those years ago. How stupid I was in my adolescence.
    Even having the retail disc probably wouldn't help you play it on the PS3, since I think this is one of the games that uses sub-channel protection both for the US and for the Euro releases, though I think the US test for it may be applied in different parts of the boot procedure. (Before or during the intro movie, or maybe when you attempt to leave the first room where the game starts. I'm really not sure. But I am sure it is protected.)

    Best regards: dlanor
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    Quote Originally Posted by dlanor View Post
    Even having the retail disc probably wouldn't help you play it on the PS3, since I think this is one of the games that uses sub-channel protection both for the US and for the Euro releases, though I think the US test for it may be applied in different parts of the boot procedure. (Before or during the intro movie, or maybe when you attempt to leave the first room where the game starts. I'm really not sure. But I am sure it is protected.)

    Best regards: dlanor
    I have my PS2 slim hooked up (been finishing .hack¸G.U, and it`s the only way I can play my Legend of Dragoon copy, cause my Disc 1 is ****ed, hangs when ever I use an item in battle, and I have to swap to one of the other discs for the battles)
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  10. #530  
    talmagal is offline Member
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    theres only one thing i want from this emulator true 100% .ccda audio support. i have game which so far this emulator does not have the .ccda support for Wu tang shaolin style. I have problems with the psp on this on also. I have a perfect cd rip(from my good cd cuase i have 2) and the audio plays if i mount the cd and listen to it using vlc as a media cd.

    But when ever i play it on the psp or this emulator the audio seems to get cut off. Where for one song it'll play less than a sec then cut off and never play anymore. Other than the pc emulator or fpsece(windows ce emulator also known as windows mobile) I cant get get the audio working. Even the sony built in emulator doesn't work with the game(freezes as i start story mode). The only thing special about the .cdda support for the game is that during battle you can eject the cd put in a music cd and play it for the length of the battle.

    So as you can see it would be nice to finally have a non pc emu that supports .cdda properly.




    Quote Originally Posted by Digital-Spooker View Post
    I have my PS2 slim hooked up (been finishing .hack¸G.U, and it`s the only way I can play my Legend of Dragoon copy, cause my Disc 1 is ****ed, hangs when ever I use an item in battle, and I have to swap to one of the other discs for the battles)
    They released lod for psn. was kinda a silent release though
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