Forum: PS3 Emulator Scene - Topics relating to the usage of emulators on your PS3 console to enable playing of old-school console games! Discussion of downloading or trading in dump'ed ROM's of these old-school games is NOT allowed!


The above video goes away if you are a member and logged in, so log in now!




 
Would you like to get all the new info from
PSX-Scene in your email each day?




Want to learn more about the team keeping you up to date with the latest scene news?

Read about them now!

Check out our Developer bios, too!

 


User Tag List

Like Tree32Likes

Thread: PrBoom: A new port doom to PS3 (release 2)
  

Page 6 of 10 FirstFirst ... 4 5 6 7 8 ... LastLast
Results 51 to 60 of 95
  1. #51  
    Brubaker's Avatar
    Brubaker is offline I Am Reason
    Join Date
    Nov 2010
    Location
    Bristol, UK
    Posts
    179
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    30
    Likes Received
    40
    While I've got these two giants of the PS3 emulator scene here in the same room, could I implore either (or both) of you to consider a ZX Spectrum emulator as your next project?

    Back on-topic...

    This is a great port. Many thanks for helping an aging gamer roll back the years!
    Reply With Quote  

  2. #52  
    rstabbs71's Avatar
    rstabbs71 is offline Resident Artist
    Join Date
    Oct 2010
    Posts
    693
    Downloads
    10
    Uploads
    0
    Mentioned
    5 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    124
    Likes Received
    173
    Hey Robo, any chance this port has any of the old classic cheat codes enabled on them? I always found (after beating it the usual way) that it was fun to go back through and just start killing everything in site with all the guns and not losing life
    - sent from my jailbroken IPhone
    Reply With Quote  

  3. #53  
    squarepusher2 is offline Developer
    Join Date
    Jul 2004
    Posts
    718
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    2
    Likes Received
    767
    Thanks for answering the questions Robo. Good to hear that FBO and shaders are coming in. Perhaps it would be a good idea if you could stick to the same basic format that S9x/Genesis Plus currently is using - so these shaders are interchangeable. Main entry point for vertex program is 'main_vertex' and main entry point for fragment program is 'main_fragment'. This way, we could set up a thread here on the forums and have one shader pack for most of the PS3 emus/apps out there. I think that could be a really good idea.

    I am aware of stdio performance being really bad on the PS3 SDK, yes - it was Mr. Anonymous that first made me aware of this problem - I don't know really if libfs is any better - what I do know is that SNES9x regularly uses fopen, fwrite, fread and the like when it needs to save or load savestates - and when you trigger this ingame, there is a similar pause/stall there.

    I guess I could try moving this to libfs and see if that leads to a speedup.

    Mr. Anonymous also suggested to me commenting out every 'printf' - I also took the effort to comment out 'perror' in conffile.cpp (a config file class I ripped from S9x that I use for every emulator) - basically, it makes little sense to write to stdout/stderror anyway on a console unless you're in some kind of debug mode - so commenting out all this rubbish for public release versions might actually be a blessing in disguise.

    Regarding the sound issues - I should talk to Themaister about it - perhaps he can think of something - unless you already have this covered.
    Reply With Quote  

  4. #54  
    Robo Hobo is offline Member
    Join Date
    Nov 2010
    Posts
    60
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    75
    Quote Originally Posted by Brubaker View Post
    While I've got these two giants of the PS3 emulator scene here in the same room, could I implore either (or both) of you to consider a ZX Spectrum emulator as your next project?
    A port of Fuse - The Free Unix Spectrum Emulator is already underway. It may be another week, two tops, before it's ready though.

    Quote Originally Posted by rstabbs71 View Post
    Hey Robo, any chance this port has any of the old classic cheat codes enabled on them? I always found (after beating it the usual way) that it was fun to go back through and just start killing everything in site with all the guns and not losing life
    Cheat codes are there, you can type them with a physical, or the on screen keyboard.

    Quote Originally Posted by squarepusher2 View Post
    Regarding the sound issues - I should talk to Themaister about it - perhaps he can think of something - unless you already have this covered.
    I got this already, I changed to MultiStream for sound support.
    Reply With Quote  

  5. #55  
    sabin1981's Avatar
    sabin1981 is offline ~Retired~
    Join Date
    Sep 2010
    Location
    Tonsberg, Norway
    Posts
    2,429
    Downloads
    3
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    391
    Likes Received
    663
    Quote Originally Posted by Robo Hobo View Post
    A port of Fuse - The Free Unix Spectrum Emulator is already underway. It may be another week, two tops, before it's ready though.
    I swear... you guys are gods to us mere mortals. I don't know why you, Lantus, squarepusher, themaister, etc don't team up. You'd be unstoppable!!

    radialman likes this.
    Quote Originally Posted by squarepusher2 View Post
    People like you HATE people who voice their disapproval - because it reminds you of something you would be doing yourself if you weren't such a spineless coward in the first place.
    Reply With Quote  

  6. #56  
    gamba is offline umop 3pisdn
    Join Date
    Feb 2011
    Posts
    228
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    193
    Likes Received
    88
    Quote Originally Posted by sabin1981 View Post
    I swear... you guys are gods to us mere mortals. I don't know why you, Lantus, squarepusher, themaister, etc don't team up. You'd be unstoppable!!

    Yup, totally agree. That's the TRUE spirit of homebrew -- suggesting stuff to other devs and so on. Really awesome to see that. A team would be a fantastic idea. If you want devs, I have a mumble server that ive setup for psx-scene -- you guys are more then welcome to join in and use it.
    "The true sign of intelligence is not knowledge but imagination. " Albert Einstein

    "Knowledge is a polite word for dead but not buried imagination." E. E. Cummings

    "Knowledge has to be improved, challenged, and increased constantly, or it vanishes." Peter Drucker
    Reply With Quote  

  7. #57  
    squarepusher2 is offline Developer
    Join Date
    Jul 2004
    Posts
    718
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    2
    Likes Received
    767
    Quote Originally Posted by gamba View Post
    Yup, totally agree. That's the TRUE spirit of homebrew -- suggesting stuff to other devs and so on. Really awesome to see that. A team would be a fantastic idea. If you want devs, I have a mumble server that ive setup for psx-scene -- you guys are more then welcome to join in and use it.
    Perhaps just separate development and occasionally helping out in some ways would be a better option than being wedded to each together through some token nonsense 'team' thing - that is just to imbue it with a level of respectability and the sense that more than one-two people are actually working on it from time to time.

    I don't see anything wrong with development as it is right now - everybody working at his or her own pace - just having the good common sense not to step on anyone's toes - that is a healthy scene IMO. As long as the sourcecode is all available, I can't see anybody complaining too much.
    gamba likes this.
    Reply With Quote  

  8. #58  
    sabin1981's Avatar
    sabin1981 is offline ~Retired~
    Join Date
    Sep 2010
    Location
    Tonsberg, Norway
    Posts
    2,429
    Downloads
    3
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    391
    Likes Received
    663
    Well however you guys are doing it, there's been nothing but spectacular results and I'm absolutely CERTAIN I can speak for everyone when I say; Thank you! <3
    gamba likes this.
    Quote Originally Posted by squarepusher2 View Post
    People like you HATE people who voice their disapproval - because it reminds you of something you would be doing yourself if you weren't such a spineless coward in the first place.
    Reply With Quote  

  9. #59  
    Killer-X is offline Member
    Join Date
    Jan 2011
    Posts
    59
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    0
    Likes Received
    9
    It would be interesting to make a team as was the Xport Team for the old xbox.
    Having a website dedicated exclusively to the development of emulators, where developers can share information and techniques.
    So the PS3 will become the new queen of emulation, an all in one HD. I have hope that will happen, step by step.


    Thanks to all devs
    Reply With Quote  

  10. #60  
    Brubaker's Avatar
    Brubaker is offline I Am Reason
    Join Date
    Nov 2010
    Location
    Bristol, UK
    Posts
    179
    Downloads
    0
    Uploads
    0
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Likes Given
    30
    Likes Received
    40
    Quote Originally Posted by Robo Hobo View Post
    A port of Fuse - The Free Unix Spectrum Emulator is already underway. It may be another week, two tops, before it's ready though.
    This is TOO awesome - many thanks for the reply!
    Reply With Quote  

Page 6 of 10 FirstFirst ... 4 5 6 7 8 ... LastLast
Posting Permissions
  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •