Forum: PS3 Emulator Scene - Topics relating to the usage of emulators on your PS3 console to enable playing of old-school console games! Discussion of downloading or trading in dump'ed ROM's of these old-school games is NOT allowed!


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Thread: Emulator borders thread
  

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  1. #1 Emulator borders thread 
    squarepusher2 is offline Developer
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    OK guys - it's finally in. This has just been committed. Subcon has already put up a build. You can get it here: http://goo.gl/Nt7OR

    SNES9x PS3 - Borders

    I've included one preset just for your convenience - and three borders ('Chrono Trigger', 'Super Castlevania IV', and 'Super Metroid'). Here is how it works -

    In FBO/Dual Shader mode ON:

    Select any shader you want for Shader 1, and then select a 'border' shader for Shader 2. The border shader has to correspond to the 'Custom Scaling Factor' - for instance, if you have it set to 4x - then you will need 'border-water-fbo-scale-4x.cg' as shader 2.

    In non-FBO/Dual shader mode OFF:

    Select ''border-water-non-fbo.cg' as shader 1.

    BTW - you will notice that the 'border' shader preset also configures the aspect ratio - so yes, that's now in as well.

    About the border format:

    It's PNG. If you're going to make your own borders - couple of things to keep in mind:

    * If you're going to play this at (say) 1920x1080 resolution, then your border file needs to be that big (in image dimensions) . If you're going to play at a lower resolution, then you will need a border with that resolution size - at the moment, there are only three border files for 1080p only.

    * Lastly - 'borders' go into the USRDIR/borders directory. The part where the screen goes has to stay transparent - like the example borders.

    OK, time for some screenshots:

    Screenshots











    BTW - the border has a 'water' effect - made possible by the new 'frame_count' timer - shader developers can take advantage of this now - look at 'noise-mudlord.cg' or 'water.cg' to see how you can implement it.
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  2. #2  
    opium2k's Avatar
    opium2k is offline twitter.com/opium2k
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    The border feature is really neat squarepusher. I like how you can manipulate the game image to make it looks like certain things. Like looking through glass for example.


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